branchrust_reboot/maincancel

30,389 Commits over 3,806 Days - 0.33cph!

2 Years Ago
merge from hapis_conversion
2 Years Ago
merge from sav225 - Staging wipe
2 Years Ago
Fix connection and loading screens not refreshing server info correctly sometimes
2 Years Ago
merge from hapis_conversion
2 Years Ago
network++
2 Years Ago
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2 Years Ago
Merge from interaction_sounds
2 Years Ago
Limit the size of chat history to store in memory on the server Configurable with the chat.historysize convar (default 1000)
2 Years Ago
Fixed corrupt cactus prefabs from interaction_sounds branch 71048
2 Years Ago
merge from mapper_requests_may22
2 Years Ago
merge from interaction_sounds
2 Years Ago
merge from death_screen_improvements
2 Years Ago
Merge from spraycan_merge2
2 Years Ago
Merge from spraycan_merge2
2 Years Ago
Merge from answering_ui_fixes
2 Years Ago
Moved gizmos script to an Editor folder
2 Years Ago
Added support for editor gizmo toggle preset groups. Can save/load 4 sets. Window->Tools->Gizmos. Needs a cleanup and some testing.
2 Years Ago
merge from hapis_conversion
2 Years Ago
Fixed speargun not appearing in players hands when equipped (wasn't just an NPC issue)
2 Years Ago
Unsaved spray item
2 Years Ago
Added world colliders for the end railings on the wagons
2 Years Ago
Re-disabled vehicles parenting to other vehicles for now (was recently enabled on train wagons, flatbeds, scrap heli). There are issues around velocity when entering and leaving the triggers that I don't have the time to solve right now. It would be nice to support minicopters being carried on train flatbeds among other things, so I'll enter this as a task for the future.
2 Years Ago
Merge from spraycan_merge2
2 Years Ago
Fixed a couple of bugs with vehicle trigger parenting
2 Years Ago
ScrapTransportHelicopter terrain collision proxy script
2 Years Ago
Updated the scrap transport heli server-side world collider setup to include the gap at the back, so that other vehicles can plausibly be loaded in.
2 Years Ago
Removed train wagons from my test map
2 Years Ago
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2 Years Ago
Revert the wearable LOD4 commit. Not going to be worth it with the fixed LOD ranges we have for all wearables.
2 Years Ago
Added support for LOD 4 in Wearable and SkeletonSkinLod
2 Years Ago
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2 Years Ago
merge from hapis_conversion
2 Years Ago
Possible fix for missing text on pickup notices
2 Years Ago
Adjusted flatbed parenting triggers
2 Years Ago
Lowered modular car flatbed world colliders
2 Years Ago
Enabled vehicle parenting on other vehicles as well: Modular car flatbeds, and the scrap transport heli. If you can get a vehicle in there, might as well let you carry it.
2 Years Ago
- Added support for vehicles to enter the parent triggers of other vehicles (somehow we've never needed this before!). - Now that we support it, added parenting to trains so that e.g minicopters can land on trains without sliding off. - Cleaned up BaseMountable a little, removed some very old commented-out code.
2 Years Ago
Wait one frame in TriggerParent when killing the player. Fixes the player not being able to respawn properly after falling asleep and dying in the same frame
2 Years Ago
Added blockRectTransformChange bool to TMPro labels, when true the label will no longer react to RectTransform changes (itself or parent) Enable this on item pickup notices while processing the layout on the vitals UI, as adjusting the position of the parent UI root was triggering a full layout rebuild of all text inside the pickup notices
2 Years Ago
Merge from spraycan_merge2
2 Years Ago
Fixed train-to-rigidbody collision sometimes bringing the train to a stop
2 Years Ago
merge from /pickup_fps_fix2
2 Years Ago
Fixed the TriggerTrainCollisions invalid object rejection, re-enabled it
2 Years Ago
Compile fix
2 Years Ago
Disabled my train collision rejection code until I solve its issues
2 Years Ago
More FX code edits
2 Years Ago
Train FX code edits
2 Years Ago
Updated vehicle collision effect code, fixed the warnings re SubmarineDuo
2 Years Ago
Merge WorkCartUpdate -> Main
2 Years Ago
reapplying fps counter option menu