branchrust_reboot/maincancel

30,389 Commits over 3,806 Days - 0.33cph!

2 Years Ago
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2 Years Ago
merge from /hapis_conversion - Hapis RC
2 Years Ago
codegen phrases
2 Years Ago
Fixed HM LMG prefab
2 Years Ago
Reverted GetItem to the older version without GetCachedItem. GetCachedItem is now only used in DelayedModsChanged.
2 Years Ago
Null check to prevent BaseLiquidVessel NRE
2 Years Ago
HMLMG dryfire sound
2 Years Ago
updated local player impact sound
2 Years Ago
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2 Years Ago
standing stance penalty reduced for first 4 shots. accuracy progressively reaches this level during a burst rather than from shot 1 HMLMG aim cone probability reduced HMLMG first shot accuracy increased recoil now uses slightly random vertical values vs static ones
2 Years Ago
Fixed coupled train cars not loading in the train cars next to them (from save)
2 Years Ago
EngineUI prefab commit, it seems to want to commit some more info about font colour. Maybe this will stop Unity refreshing it so much.
2 Years Ago
Bugfix, handle train coupling changing before server init
2 Years Ago
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2 Years Ago
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2 Years Ago
fixed crosshair garbage allocation
2 Years Ago
HMLMG desc update to reflect its characteristics
2 Years Ago
merge from vehicle_sensitivity_slider
2 Years Ago
Removed hudcomponenttoggle, replaced it with just using hudcomponent with no second parameter
2 Years Ago
[Paddy requests] - Added select all and select none options to the HUD Tools menu - Added a toggle version of hudcomponent - HUD toggles now support enabling and disabling HUD components that don't have their own canvas (e.g. Vitals) - Crosshair sub-components are now manually included in the tools list as available to toggle (can also be toggled via convar)
2 Years Ago
[For Paddy] Admin client convar for HUD component toggles. Format: hudcomponent BeltBar t It is, unfortunately, case sensitive.
2 Years Ago
Apply the 50% minimum distance to SprayLineDecal as well
2 Years Ago
Fixed decals disappearing very early at low Object Quality settings
2 Years Ago
removed automatic recoil compensation - too easy to tap kill fixed muzzle boost affecting horizontal recoil modified HMLMG to be initially inaccurate and to become more accurate during sustained bursts added leftward recoil drift to HMLMG shortened HMLMG reload duration by 1s to match animation added HMLMG to T3 tech tree added extended mags to T2 tech tree Fixed extended mags always causing a weapon to unload compound bow loses less durability while held back reduced rocket launcher condition by 50% reduced height and size of landmines added flashlight mods and silencers to weapontest loadouts added extended mags slot to all weapons without internal magazines fixed first shot of SAP playing the non ADS animation while in ADS protocol++
2 Years Ago
Fixed the "correct' vehicle sensitivity being too high, lowered to match feeling of old behaviour
2 Years Ago
Disabled head bob while flying
2 Years Ago
Added ability to toggle the error text component
2 Years Ago
Added HUD components to the admin tools menu. Allows for enabling and disabling individual components of the HUD
2 Years Ago
Potential brake sparks fix
2 Years Ago
merge from hapis_conversion
2 Years Ago
new gunshots for AK, semi pistol, semi rifle, m92, mp5, custom smg, and lr300
2 Years Ago
merge from hapis_conversion
2 Years Ago
disable temperature on weapontest
2 Years Ago
weapontest spawn changes
2 Years Ago
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2 Years Ago
Fixed airwolf convo typo Fixed mission name text UI overflow issues
2 Years Ago
merge from hapis
2 Years Ago
phrases
2 Years Ago
merge from minicopter_lerp_fix
2 Years Ago
merge from static_building_parts
2 Years Ago
HMLMG sound import settings, muzzlebreak attack effect, and 3p reload sounds
2 Years Ago
HMLMG sounds
2 Years Ago
weapontest auto heal weapontest no bleeding added hurtpunch menu option to disable red flashing reduced red hurt flash by 60% silencers no longer add directional damage indicators tighter crosshair artwork fixed iceAR magazine attachment slot swapped smg/lr sounds (will all be replaced soon anyway) Protocol++
2 Years Ago
updated HMG icon
2 Years Ago
skin approval
2 Years Ago
HMLMG - reduced pop on ADS attack
2 Years Ago
spectate headbob NRE fix added option for disabling hitcross fixed headshot not showing hitcross
2 Years Ago
merge from newrecoil - ScreenShake NRE and HMLMG offset fixes
2 Years Ago
removed recoilcomp debug text
2 Years Ago
eoka NRE fix