branchrust_reboot/maincancel

30,390 Commits over 3,806 Days - 0.33cph!

3 Years Ago
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3 Years Ago
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3 Years Ago
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3 Years Ago
Removed most of the small rocks on the hill with the antenna because they were causing too many issues on certain seeds Rotated two cliff meshes to make sure there's no holes
3 Years Ago
fix for ice skin not following model correctly in 3p
3 Years Ago
Fix ice rifle weapon sounds (enabled Custom Local Folder on viewmodel events component)
3 Years Ago
Updated Arctic Labs menu background video
3 Years Ago
phases + codegen checks
3 Years Ago
Fixed receiving crush damage walking up arctic base garage door
3 Years Ago
merge into main
3 Years Ago
Fixed missing 3rd person anim when reskinning an entity
3 Years Ago
Fix IconSkinPicker throwing an NRE when the skin picker is closed (only affected the editor)
3 Years Ago
arctic base garage door sounds
3 Years Ago
Fixed Tomaha ski extension bug
3 Years Ago
Fixed snowmobile suspension warping
3 Years Ago
Merge Snowmobile -> Main
3 Years Ago
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3 Years Ago
Fixed NRE when exiting the skin picker screen with Escape while the search field is focused
3 Years Ago
VertexLitBlendedCustom shader soft&near blending not capped at 3.
3 Years Ago
Deleted stray red light from arctic_base_module_b that was hidden behind shelves Scene2Prefab
3 Years Ago
Tweaked light settings of electric heaters to prevent them from bleeding through walls at night Moved electric heaters to Default layer instead of World to stop emissive from getting picked up by cubemaps Tweaked lights used inside portacabin_building_300_600_a, portacabin_building_900_1200_b and dome radar to stop light bleeding Scene2Prefab
3 Years Ago
Added snow material variants to a few objects placed outside that were missing it Scene2Prefab
3 Years Ago
Icicle prefab tweaks / skipped LOD0 on all icicles and switched to using LOD1 as default / added shadowproxies to all icicles / these changes should lower the tricount by roughly 2 million on highest graphical settings Scene2Prefab
3 Years Ago
Slightly moved dome radar door to close a gap Scene2Prefab
3 Years Ago
Dome radar shadowproxy
3 Years Ago
Added shadowproxies to arctic base lab modules to prevent light leaking through subpixels
3 Years Ago
Ice AK icon
3 Years Ago
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3 Years Ago
Merge Snowmobile -> Main
3 Years Ago
Remove container components from spraycan so it can be swapped when another item is dropped on it
3 Years Ago
More potential dismount points for snowmobiles
3 Years Ago
Merge Snowmobile -> Main
3 Years Ago
Fixed another floating rock Scene2Prefab
3 Years Ago
Clipped garage door animation to make it stop when hitting the ground
3 Years Ago
Cherrypicking Vincent's garage door fix
3 Years Ago
Portacabin building texture and material tweaks Added dedicated shadowproxy meshes in an attempt to fix light leaking at certain times of day
3 Years Ago
Fix for missing mask on arctic hazmat suit
3 Years Ago
Reverted snow_stormy particle system, possible fix for lingering particle fog bug.
3 Years Ago
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3 Years Ago
arctic base loot fixes and tweaks S2P
3 Years Ago
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3 Years Ago
Removed last floating rock Scen2prefab
3 Years Ago
Reduced spray can craft time Spray can default BP
3 Years Ago
Phrases
3 Years Ago
merge from ArcticHazmat_normalsfix
3 Years Ago
disable lunar new year firecrackers
3 Years Ago
Merge Snowmobile -> Main
3 Years Ago
LOD cull snowmobiles from further away
3 Years Ago
Merge Snowmobile -> Main
3 Years Ago
Merge Snowmobile -> Main