34,681 Commits over 4,444 Days - 0.33cph!
merge from lunar branch, changsets -
111037 (fixed uvs on lod2 wallframes) and
111016 ( fixed default wall divider appearing in the crafting menu without ownership)
Don't change scene when using the Scenes dropdown if cancel is selected (otherwise changes would be lost)
merge from lunar_new_year_2025
merge from lunar_new_year_2025 (contains protocol update)
merge from lunar_new_year_2025 branch - snake mask files and icon
fixed lumberjack hoodie issues again - rebuilt manifest and then redid skeleton skin in male and female prefabs
JunkPile.SpawnInitial happens across multiple frames instead of all at once
merge from hero_ui_textsize
cherrypicking
110699 - fixed lumberjack hoodie skinning issue - rebuilt prefab
merge from lunar_new_year_2025 (DLC)
- Wallpapers
- Wall dividers
- Snake Mask - WIP
Fixed wellipets hat missing interaction highlight
Merge from demo_shot_improvements
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Merge: from profiling_improvements
Further exclude small methods/utility classes that are fast 95% of the time.
Tests: Took a snapshot on a defualt ProcGen map in Editor(Client+Server). ~13% uncompressed json reduction.
merge from viewmodel_camera_clipping
merge from gingerbread_building_skin_fix
Merge from steamworks_161 (updated other dlls)
merge from fix_amplify_import_times -> main
Merge from steamworks_161
Merge from weaponrack_backpack_slot
Commit reserialized wellipet .meta files
merge from build_il2cpp_command_line -> main
Removed combatlog 10s delay for admins and developers
merge from monument_menu_items -> main
merge from fix_banlist_allocation -> main
merge from qol_horse_comfort_increase -> main
clean up /asset folder, deleting duplicate icons and radiator prefab
Merge from demo_shot_improvements
Merge from admin_wanted_toggle
Merge from midi_multi_command
Merge from cmBrainEnabled
Merge from demo_shot_improvements
Merge from tick_limit_improvements
merge from workshop_normalmap_issue
Added DLAA support and added it as an option in the graphics menu
cargo_docking_fishingvillage_fix -> main
Merge: from profiling_improvements
Avoids recording methods that are tiny/fast - helps with overhead.
Tests: in editor on Craggy generated a new snapshot and opened in Perfetto, couldn't find my methods.
Merge: from buildingprivilegeretrotool_recycling
Fixes invalid pooling of protobuf type when replicating data.
Tests: On Craggy setup a tiny box base and placed retro cupboard - before fix it immediately reported negatives via pool.print_memory, after fix - stayed >= 0
vendor_event_printout -> main
base_combatentity_code_cleanup -> main
cargo_npc_abduction_fix -> main
rocket_death_info -> main
Merge from effect_scene_error