34,475 Commits over 4,201 Days - 0.34cph!
    
    
    
        
            
            
            
                
                Fixed "Occlusion Culling" UI option using the wrong conva
                
                
                
                
             
         
        
        
            
            
            
                
                 merge from ping_estimation
                
                
                
                
             
         
        
            
            
            
                
                 merge from electrical_power_fixes/reactivetarget
                
                
                
                
             
         
        
        
            
            
            
                
                 merge from io_entity_snapping/fixes/2
                
                
                
                
             
         
        
            
            
            
                
                 merge from toolcupboard_retroskin
                
                
                
                
             
         
        
            
            
            
                
                merge from vendor_ui_map_close
                
                
                
                
             
         
        
            
            
            
                
                 merge from bring_back_vendor_names
                
                
                
                
             
         
        
            
            
            
                
                 merge from fix_connect_localhost
                
                
                
                
             
         
        
            
            
            
                
                 merge from fluid_splitter_fix
                
                
                
                
             
         
        
            
            
            
                
                 merge from ioentities_handles_naming
                
                
                
                
             
         
        
            
            
            
                
                 merge from disable_Easter2024
                
                
                
                
             
         
        
            
            
            
                
                Dispose server queries as soon as they time out to prevent them from doing more work than necessary
                
                
                
                
             
         
        
        
            
            
            
                
                 merge from optimize_rpc_src_connection_2/refactor_2
                
                
                
                
             
         
        
            
            
            
                
                 merge from fix_hover_loot_backpack_vending
                
                
                
                
             
         
        
            
            
            
                
                 merge from fix_backpack_hover_attachments
                
                
                
                
             
         
        
        
            
            
            
                
                 merge from ui_pool_max_list_size
                
                
                
                
             
         
        
            
            
            
                
                 merge from server_hidden_stashes
                
                
                
                
             
         
        
            
            
            
                
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                 Fix spinner wheel not resetting the camera to the expected rotation
                
                
                
                
             
         
        
            
            
            
                
                Additional fix for edit-mode reflection probe flicker
                
                
                
                
             
         
        
            
            
            
                
                Fixed water disappearing, in edit-mode, when focusing away from scene view
                
                
                
                
             
         
        
        
        
            
            
            
                
                 merge from electrical_power_fixes/reactivetarget
                
                
                
                
             
         
        
            
            
            
                
                 merge from ioentities_handles_naming
                
                
                
                
             
         
        
            
            
            
                
                 merge from /main/electricity_power_fixes/flasherlight-sirenlight
                
                
                
                
             
         
        
            
            
            
                
                 merge from io_entity_snapping
                
                
                
                
             
         
        
            
            
            
                
                 merge from wiretool_clearing_fix
                
                
                
                
             
         
        
            
            
            
                
                 merge from electricty_power_fixes
                
                
                
                
             
         
        
            
            
            
                
                cherrypicking ArtBugFixes_2024/BradleyHeliCrate_Fixes
                
                
                
                
             
         
        
            
            
            
                
                 cherrypicking 
94140 - added addtional switch to mp5 to fix the missing fire selector on right side of mp5 
game is now playable | ignoring the rest of this branch
                
                
                
                
             
         
        
            
            
            
                
                 merge from fix_backpack_ui_stuck
                
                
                
                
             
         
        
            
            
            
                
                 merge from static_props_02
                
                
                
                
             
         
        
            
            
            
                
                 cherrypicking 
94300 - updated santa beard to use the newer burlap sack world model when dropped
                
                
                
                
             
         
        
            
            
            
                
                 merge from passthroughUI_delay_fix
                
                
                
                
             
         
        
            
            
            
                
                Remove prefab context scene camera as well
                
                
                
                
             
         
        
            
            
            
                
                Removed TOD Sky stuff from Prefab_Context_scene. Keeping it very simple. Background is now black.
                
                
                
                
             
         
        
            
            
            
                
                Made Prefab_Context_scene darker so that models, colliders etc can be seen more clearly against the background
                
                
                
                
             
         
        
            
            
            
                
                merge from /main/visualshader
                
                
                
                
             
         
        
            
            
            
                
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                 merge from server_hidden_stashes
                
                
                
                
             
         
        
            
            
            
                
                 merge from EasterItemStoreFixes
                
                
                
                
             
         
        
            
            
            
                
                merge from server_tree_colliders
                
                
                
                
             
         
        
            
            
            
                
                 merge from tutorial_island