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34,618 Commits over 4,444 Days - 0.32cph!

6 Years Ago
Fixed map cache texture resolution backwards compatibility on 2019.3 (only affected maps over 4k)
6 Years Ago
Add debuglootsounds convar to help chase down repeating sound bug
6 Years Ago
2019.3
6 Years Ago
Show a more helpful message when trying to build in a prevent building volume (including monuments) Show a message when building too close to another building Show a message when trying to build in an area where you do not have building privileges
6 Years Ago
Fixed Spawn / SetParent order in BaseVehicle and MotorRowboat ("changing network group to null" warning spam)
6 Years Ago
Compile fix
6 Years Ago
BasePlayer.lookingAt, lookingAtEntity and lookingAtCollider return real null if lookingAtEntity is set but invalid
6 Years Ago
Merge from effect_benchmark
6 Years Ago
Skin bundle update
6 Years Ago
tighten up piano tuning
6 Years Ago
Fixed missing references for skin
6 Years Ago
skin approval
6 Years Ago
lowered L96 turret damage
6 Years Ago
Subtracting 46562 (ring road once again on 3k maps)
6 Years Ago
reduce horse roadsign armor research cost
6 Years Ago
Auto turret menu background video
6 Years Ago
Fix motd showing when you kill a sleeper
6 Years Ago
fixed depth of field lerp speed being affected by timescale
6 Years Ago
reduced cost of autoturret at compound
6 Years Ago
reduced sleeping bag decay time to 36 hours
6 Years Ago
updated samsite loot panel reduced autoturret bounds turret weapon balance reduced crafting cost of horse armor reduced research cost of horse armor increased horse armor rider protection
6 Years Ago
Only generate ring road on 4k maps or larger
6 Years Ago
Fixed minicopter and scrap transport helicopter spawn filter regression (causing them to cluster up too much)
6 Years Ago
Fixed road mesh being placed slightly too high when loading a map from disk
6 Years Ago
Phrases
6 Years Ago
increased turret turn rate
6 Years Ago
Updating libRustNative.so (Linux server)
6 Years Ago
Merge from hitboxes
6 Years Ago
Fixed various cases where roadside monuments could be placed in a way that they were partially floating
6 Years Ago
Better shuffling when attempting to place roadside monuments
6 Years Ago
Restoring Linux RustNative
6 Years Ago
Merge from life_stats_fixes
6 Years Ago
Merge from life_stats_fixes
6 Years Ago
swap gong soundclass/mixer channel to instruments
6 Years Ago
autoturret reload sounds
6 Years Ago
compile fix
6 Years Ago
Removed road mesh offset of 0.01m (makes it hover too much)
6 Years Ago
Adjusted roadside monument loot spawns on tier 1 and 2
6 Years Ago
Merge from hitboxes
6 Years Ago
can not use broken weapons in turrets
6 Years Ago
firework limiting
6 Years Ago
Merge from hitboxes
6 Years Ago
Removed trail paths from junkyard S2P Junkyard
6 Years Ago
fix sedan_a_wrecked was using the painted variant material and not the wrecked one
6 Years Ago
don't cull patrol helicopter
6 Years Ago
Auto turrets can no longer use MGL and rocket launcher
6 Years Ago
turret crouch exploit fix
6 Years Ago
mgl/rl turret nerf turret now aims at portion of player above water if possible
6 Years Ago
samsites drop ammo
6 Years Ago
turret drop fixes