34,580 Commits over 4,444 Days - 0.32cph!
can not use broken weapons in turrets
Removed trail paths from junkyard
S2P Junkyard
fix sedan_a_wrecked was using the painted variant material and not the wrecked one
don't cull patrol helicopter
Auto turrets can no longer use MGL and rocket launcher
turret crouch exploit fix
mgl/rl turret nerf
turret now aims at portion of player above water if possible
Fixed wrong asset paths for monument benchmarks
Merge from firework_benchmark
River mesh import settings fixes
Road material fixes for Savas, Savas koth and Hapis
Always save config when exiting the game
Optimized closing the game
Merge from skeleton optimisations
Added "Particles/PixelLit Advanced" shader with linear and flow-based frame blending
Horse loot through buildings fix
Merge from firework_benchmark
Merge from firework_benchmark
Merge from skeleton optimizations
Merge from life_stats_merge
merge from disable_lunar_2020
Fix map coordinates missing a letter on the right side (for big maps)
merge from Lunar_2020_new
Actually merge from striprig
subtracting merge from life_stats
45940
merge from Lunar_2020_new
Setting hero url to "itemstore" will open the item store when clicked
merge from lunar_2020_new
merge from Lunar_2020_new
Fixes for skin + female variants