branchrust_reboot/maincancel

36,905 Commits over 4,413 Days - 0.35cph!

8 Years Ago
merge into main
8 Years Ago
Car battery meshes / textures
8 Years Ago
Build fix attempt #2
8 Years Ago
Build fix
8 Years Ago
Merge from entity_parenting_elevators
8 Years Ago
use translated names for objects instead of prefab names better wire connections better lookat info
8 Years Ago
fixed laser detector added flow blocker many bugfixes protocol++
8 Years Ago
Added anim events for wire renderer visibility
8 Years Ago
updated vm wire anims, updated cable skinning
8 Years Ago
reverted wire animator back to previous version
8 Years Ago
Metal Rowboat, materials textures, gibs and lods
8 Years Ago
merge into main
8 Years Ago
missing icon
8 Years Ago
compile fix
8 Years Ago
WireTool lookat info
8 Years Ago
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8 Years Ago
Client NRE fix
8 Years Ago
comiple fix
8 Years Ago
compile fix skin approval
8 Years Ago
merge into main
8 Years Ago
Removed unused method from BaseEntity (accidentally added in 29904)
8 Years Ago
Particle effects that are spawned via the effect library switch their simulation space according to their parent
8 Years Ago
Entities can have child entities in their hierarchy
8 Years Ago
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8 Years Ago
Fixed missing Profiler.EndSample in TeamUpdate
8 Years Ago
Added ocean_patrol_path_iterations convar Added timer / editor loading screen text to ocean patrol path generation
8 Years Ago
Nuked unused meta
8 Years Ago
Added normal offset control to rust/std+wind shader variants
8 Years Ago
Exposed NPC vending machines to SDK prefab list
8 Years Ago
Fix roof colider issue inside the cargo ship interior
8 Years Ago
Updated HAB prefab with gibbable script on deflated balloon
8 Years Ago
Fixed basket gibs outputting convex collider errors Adding deflated balloon gibs
8 Years Ago
Fixed HAB basket gibs using balloon gibs
8 Years Ago
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8 Years Ago
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8 Years Ago
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8 Years Ago
Changed a bunch of shit on cargo ship style 2 from the world layer to the default layer
8 Years Ago
Skin bundle update
8 Years Ago
missing i ons
8 Years Ago
reduced popping lods (mesh & smoothing group correction in lower lods) for rowboat.
8 Years Ago
Fixed foot IK when crouching
8 Years Ago
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8 Years Ago
Cargo ship waves don’t play when you’re below deck
8 Years Ago
cargo ship save/load fix
8 Years Ago
Thrown explosives and weapons inherit parent velocity again (only rockets and bullets do not)
8 Years Ago
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8 Years Ago
sam radius adjustment