branchrust_reboot/maincancel

31,493 Commits over 3,959 Days - 0.33cph!

10 Years Ago
Fixed empty string network write NRE Fixed NRE in Deployer Fixed "dropped through" server errors
10 Years Ago
Shooting metal blocks now makes sparks Shooting stone blocks now make correct stone block being shot effects
10 Years Ago
Fix compile error and reapply footstep updates
10 Years Ago
foundation, floor, roof, walls, stairs - metal tier
10 Years Ago
Low wall grades
10 Years Ago
Metal walls
10 Years Ago
Enabled reflection probes on the 3 fastest quality settings (fixes black water)
10 Years Ago
Try Catch around UnityAnalytics calls - because they're throwing errors for some people
10 Years Ago
wooden door key can be burnt in fire/furnace
10 Years Ago
Fixed protection properties not expanding when new damage types added Beefed up block vs melee protections
10 Years Ago
Added stats tables to BaseMelee preview http://goo.gl/WV1lBp
10 Years Ago
Boilerplate for recording bytes sent
10 Years Ago
Fixing server shutdown NRE
10 Years Ago
Handle CONNECTION_ATTEMPT_FAILED
10 Years Ago
meta files
10 Years Ago
Undoing footstep commits (they broke the compile)
10 Years Ago
Consolidate some footstep stuff that doesn't need to be in two separate classes
10 Years Ago
Extend footstep raycast range so footsteps trigger more reliably when running downhill
10 Years Ago
Ensure two footstep sounds won't trigger simultaneously from overlapping animation events
10 Years Ago
Mix adjustment
10 Years Ago
prefabs for the horse
10 Years Ago
horse sounds
10 Years Ago
added new horse anims ( gallop / sleeping ); Tweaked a bunch of other anims for the horse
10 Years Ago
Fix owl & gull ambient stings Actually remove old footstep sounds for real this time?
10 Years Ago
Fix missing ambience manager prefab in proc map
10 Years Ago
merge from main/footsteps
10 Years Ago
lose some extra velocity on ricochet
10 Years Ago
Fixed human meat cooking
10 Years Ago
protocol++
10 Years Ago
projectiles can ricochet
10 Years Ago
Tweaked builder to delete hashtool better
10 Years Ago
Exception fixes
10 Years Ago
junk folder
10 Years Ago
merge into main
10 Years Ago
Procedural Map fixes
10 Years Ago
more updates to vm stone hatchet anims & controller
10 Years Ago
Making sure builder is up to date
10 Years Ago
Updated native dlls
10 Years Ago
Removed Lidgren Removed Facepunch.dll (all inside instead) Switched networking to use Raknet
10 Years Ago
Remnant container files - Includes new monument prefab
10 Years Ago
Merged with stable
10 Years Ago
Sleeping bags can be destroyed Save+Network Protocol++
10 Years Ago
Fixed missing references on the northern field tree colliders
10 Years Ago
some more horse animations (attack / flinch ); tweaked walk anims
10 Years Ago
Send states reliably
10 Years Ago
Can build on roads/caves again
10 Years Ago
Missing meta files Fixed NRE when redirect is empty in AIRedirect
10 Years Ago
I forgot the warehouse prefab scene =/
10 Years Ago
Made satellite dish metal grate material cutout
10 Years Ago
Updated blends on vm hatchet controller