branchrust_reboot/maincancel

36,828 Commits over 4,413 Days - 0.35cph!

10 Years Ago
More debugging convar stuff
10 Years Ago
Half-assed fix for gamma darkening when resizing viewport with TSSAA enabled
10 Years Ago
Fixed tanktop, collared shirt descriptions
10 Years Ago
Converted some of xtab's skins to the new system Updated RustBuilder
10 Years Ago
CurrentVersionStartup
10 Years Ago
Steamworks update
10 Years Ago
More skin types
10 Years Ago
10 Years Ago
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10 Years Ago
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10 Years Ago
Disabled graphics jobs again; causing crashes and breaking deferred lighting...
10 Years Ago
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10 Years Ago
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10 Years Ago
Disabled dynamic batching
10 Years Ago
Re-enabled pre-processing for server builds
10 Years Ago
Simplified workshop icon outline effect
10 Years Ago
Icon position fix
10 Years Ago
Only occlude looping sounds via gain (quick temp fix for surround sound DSP issue)
10 Years Ago
Removed unneeded prefabs
10 Years Ago
Thompson diffuse fix
10 Years Ago
Throw error during DoPrepare if gibbable isn't readable
10 Years Ago
Gib fixes
10 Years Ago
Added more item types
10 Years Ago
Enabled graphics jobs (testing)
10 Years Ago
Disabled graphics jobs
10 Years Ago
Added some missing Profiler.EndSample in PlayerModel
10 Years Ago
Updated steamworks
10 Years Ago
Fixed decor NRE with pool mode 2
10 Years Ago
Merge from networking_fuckery_2 Network++
10 Years Ago
Reverted accidentally included Rust.Data.csproj change
10 Years Ago
Can convert unwanted steam inventory clothes into cloth (for no reason right now)
10 Years Ago
Properly cull PropRenderer at runtime (memory usage, performance) Fixed IEditorComponent not being culled at all in client builds
10 Years Ago
water bottle 1st pass viewmodel anims, prefab & controller
10 Years Ago
Made PropRenderer IClientComponent (client needs it)
10 Years Ago
Fixed ProjectileWeaponMod not setting limitNetworking after server load
10 Years Ago
Fix tweak
10 Years Ago
Breakdown fixes
10 Years Ago
Wood sitem
10 Years Ago
Enabled all player pooling functionality by default on 64bit systems (finally)
10 Years Ago
Shortened prefab name in print_prefabs
10 Years Ago
Multiple select breakdown Fixed scrolling back to the top when inventory items updated
10 Years Ago
water bottle viewmodel updates, adding Toms bottle mesh & textures
10 Years Ago
10 Years Ago
Bag test
10 Years Ago
Warning fix
10 Years Ago
Rebuilt plugins
10 Years Ago
10 Years Ago
Bag crafting
10 Years Ago
10 Years Ago
rocket launcher more expensive rockets cost additional pipe lowered oil barrel HP removed waterpipe pipe requirement (derpy but needed for now) tightened up flamethrower fuel stream graphics flamethrower must be held to create fire can no longer tap flamethrower for 1 fuel to create a fire flamethrower holds 100 ammo instead of 50 flamethrower uses twice the fuel per second flamethrower direct damage against players increased attempt to fix empty crates/barrels added semi auto body (p250/SAR component) slightly reduced sheet metal HQM recycle yield slightly reduced spring HQM recycle yield protocol++