branchrust_reboot/maincancel

37,263 Commits over 4,444 Days - 0.35cph!

10 Years Ago
Changed view model prefab references to GameObjectRef View models are instantiated via the game manager View models log an error when shit is fucked
10 Years Ago
Fixed missing item in the editor builder loading
10 Years Ago
10 Years Ago
Can view workshop items by type
10 Years Ago
m92 pistol viewmodel / worldmodel / sounds
10 Years Ago
10 Years Ago
Workshop support multiple materials AK47 in workshop
10 Years Ago
Workshop voting on main menu
10 Years Ago
merge into main
10 Years Ago
vm satchel charge vm survey charge vm c4 worldmodels & holdtypes thrownweapon.cs update
10 Years Ago
Thrownweapon edit
10 Years Ago
Merged from Prerelease
10 Years Ago
fixed dryfire on the m92 viewmodel
10 Years Ago
setup the IK positions for the satchel and c4 worldmodel
10 Years Ago
added code to play the 3rd person throw animation for the c4 / satchel charge
10 Years Ago
increased size of survey charge world model & when deployed
10 Years Ago
Andre's mac raknet fix
10 Years Ago
Updated Native Libraries ( reduced MTU size (players stuck on retrieving data) )
10 Years Ago
Door hinged wood and door.double.hinged wood LOD1 use the same material as LOD0
10 Years Ago
merge into main
10 Years Ago
tweaked m92 worldmodel tweaked the m92 attack sounds / anims so there's less of a pause between firing fixed the blend between throw animations
10 Years Ago
fix for repeating thrown objects (c4 etc)
10 Years Ago
Water bottle sounds Bota bag sounds
10 Years Ago
Merge from save139 (caves)
10 Years Ago
Fixed NREs from entities that spawn as child objects of cave pieces
10 Years Ago
Fixed mesh pop in (cave_large_hard)
10 Years Ago
Scene2Prefab
10 Years Ago
deploy event SFX setup for survey charge, beancan & f1 grenade
10 Years Ago
Fixed mesh pop in (cave_large_sewers_hard)
10 Years Ago
Scene2Prefab
10 Years Ago
Fixed bucket lift never going back down (hopefully)
10 Years Ago
Fixed some deployables being placeable partially inside constructions
10 Years Ago
Fixed pillars / walls / floors being allowed to reach into prevent building volumes (deployables, dungeons)
10 Years Ago
Fixed mesh pop in (cave_medium_medium)
10 Years Ago
Scene2Prefab
10 Years Ago
Fixed cave bucket lift animator being stripped from server builds
10 Years Ago
Scene2Prefab
10 Years Ago
Stricter melee / projectile AH (reduced padding)
10 Years Ago
Fixed a foundation stacking exploit
10 Years Ago
Fixed mesh pop in (cave_medium_medium)
10 Years Ago
Scene2Prefab
10 Years Ago
lowered m92 reload time manifest et al
10 Years Ago
Added more workshop item types
10 Years Ago
m92 buff mp5 craftable again (skin issue) thrown spear damage increased (f u)
10 Years Ago
Additional foundation stacking fixes
10 Years Ago
10 Years Ago
Updated ProcmapBench scene
10 Years Ago
10 Years Ago
10 Years Ago
AH tweaks