126,657 Commits over 4,109 Days - 1.28cph!
Another stab at scientists
Scene2Prefab military tunnel
Merged back in ai behaviour stuff.
Optimized/fixed coverpoints
Subtracting ai behaviour
24661 24660
24659 (Server instability)
more robust against NRE in ai behaviour.
Some more ai behaviour tweaks.
More work on ai behaviour.
Some more improvement to ai behaviour
Save++
Network++
Xmas event disabled
merge from jan_hapis_savas
Third person melee weapon swing sounds
tweaked animations and special fx for lr300 / m249 / m92
More work on AI Behaviour
Shelves correctly destroyed if construction below no longer exists
Douglas fir / custom vertex normal / vertex AO
Douglas fir progress / finished LOD0 / wind movement / photoscanned bark texture
More work on ai behaviour.
Tool cupboard correctly destroyed if construction below no longer exists
Tool cupboard can no longer be fully submerged inside world layer (rocks)
site_b spool LOD fix
sewer antihack NC reject fix
refinery ladder fix
refinery loot tweaks
fixed quarry c spool LOD
fixed possible out of bounds exploit(s)
site A cave no longer building blocked
beached boat building block volume tweaks
canyon floating spot light fix
Fixed culling frame delay in fov changes
Added core/generic SRM packing variant
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