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126,655 Commits over 4,109 Days - 1.28cph!

8 Years Ago
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8 Years Ago
tree bonus marker hit sound tweaks
8 Years Ago
Compile fix
8 Years Ago
added weapon modification information panel fixed alpha blend issue with player preview when closing inventory menu
8 Years Ago
Fix volume jump when a sound that's already fading out is told to fade out again Add ability to define falloff/spread/spatial blend curves on a sound by sound basis New tree sounds
8 Years Ago
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8 Years Ago
improved watersplash on rocks effect
8 Years Ago
tweaked a bunch of impact f/x
8 Years Ago
explosives information panel
8 Years Ago
compile fix
8 Years Ago
clothing arrow protection unified with bullet protection
8 Years Ago
armor information displays in crafting window
8 Years Ago
TAA alpha stabilization (player_preview)
8 Years Ago
compile fix color change for overlay again
8 Years Ago
new armor info panel bone armor protects legs as well
8 Years Ago
Fixed TAA-induced alpha ghosting in player preview
8 Years Ago
overlay colors
8 Years Ago
overlay mask for armor display
8 Years Ago
PostProcessLayer fall back to normal render path when TAA is disabled
8 Years Ago
Experiment: DontBecomeSolidWithPlayerInside no longer does anything
8 Years Ago
Cherry picking 23929
8 Years Ago
Cherry picking 23930
8 Years Ago
Cherry picking 23932
8 Years Ago
Merge from main
8 Years Ago
Removed occluder meshes from half wall building block (no longer required, don't cherry pick this)
8 Years Ago
Removed occluder meshes from building blocks (no longer required, cherry pick this)
8 Years Ago
Removed BuildPrivilegeTrigger from cupboard (no longer required)
8 Years Ago
Removed some super old obsolete "WorldItem_" components (all unused)
8 Years Ago
Removed PlaceSourceObjects procedural component (obsolete for a long time)
8 Years Ago
New entity socket finder checks all player building layers + the crater layer
8 Years Ago
Removed socket handle components (no longer required)
8 Years Ago
fix for quickcraft icon lag when looting players removed map update processing when the map was not even open (oops)
8 Years Ago
Removed construct vision trigger (no longer required)
8 Years Ago
Merge from main
8 Years Ago
Fixed proximity issue on foundations with walls
8 Years Ago
Manifest
8 Years Ago
Roofs now occupy the wall socket at their bottom end Made ConstructionSocket.DoPlacement all nice
8 Years Ago
junkyard progress backup - barbedwire progress - rusty tank
8 Years Ago
Hapis progress
8 Years Ago
Merge from main
8 Years Ago
Body hover locations now scale correctly
8 Years Ago
Restored 2017.2 DXT5nm shader corrections
8 Years Ago
Merge from main
8 Years Ago
Subtracted 23863
8 Years Ago
can hover over body part in inventory to see local protection removed a bunch of unused damage types from armor display can wear bandana with bucket helmet and wood armor helmet
8 Years Ago
Fixed some hair materials not replaced when switching between player seeds Cleared a couple of heap allocs
8 Years Ago
Hapis progress
8 Years Ago
compile fix
8 Years Ago
#if unity_editor
8 Years Ago
ugly ass solution for bulletproof window gibs