127,960 Commits over 4,109 Days - 1.30cph!
Foundation step prefab dummy sockets
cave greybox basic meshes
Socket stability factor balancing to keep buildings in existing saves stable
Stability warmup adjustments
cannot place pumpjacks or quarries under water anymore
Merge from building_system_2
military tunnels greybox meshes
Subtracting building_system_2
fixed potential survey charge issues
survey charge does not create underwater craters
fixed survey charges working underwater
fixed survey charges sometimes not working
fixed bug with the rocket lanucher not displaying the proper rocket model when swapping ammo
Fixed external walls collapsing
Merge from building_system_2.1
Subtracting building_system_2.1
military tunnels - backup
missing metas
Fixed PrefabAttribute sometimes returning true when comparing two instances that aren't equal
Fixed grass removal exploit
Stability refresh of connected building blocks notifies along both male and female links
Wall sideways stability socket tweak
Military tunnels doors on grid
First batch of bunker rooms
Adding missing files from previous dungeon branch
Stability floating point inaccuracy fix
Added stability.verbose convar (default off)
m249 actually unresearchable and uncraftable
Fixed potential NRE in BaseEntity OnValidate
Stability neighbour notify only sends along female links
Salvaged sword & Machete now throwable
Organised Machete prefab folder to match other weapons
external stone gate now more rare
Lots of tweaks, fixes, and new bits