160,718 Commits over 4,566 Days - 1.47cph!

12 Years Ago
Added decal.scale server convar Optimized PrefabAttribute lookups (doesn't create any objects now) Don't decay landlocked blocks Added ddraw.box Fixed not being able to place triangle foundation on terrain
12 Years Ago
Updated symbols
12 Years Ago
Fixed barricades missing placement guides
12 Years Ago
Adding Lshape stair and railings for wood type
12 Years Ago
Fixed hitting tree noise generators Tweaking quality settings
12 Years Ago
Adding U shaped stair models and collisions - wood skin
12 Years Ago
Added PVT auto-disable on critical exception originating from native code Made LOD bias change quicker for more responsiveness on PVT cache overflow Adjusted PVT param tables in regards to lower quality modes
12 Years Ago
River fix, part 1
12 Years Ago
added more special fx for the rocket launcher created the world model and LODS for the rocket launcher
12 Years Ago
added running + leaning left/right animations for the rifle tweaked the rifle crouchwalk animations
12 Years Ago
memory leak tests
12 Years Ago
3rd person reload / deploy / attack animations for the rocket launcher
12 Years Ago
Debugging tools
12 Years Ago
backup
12 Years Ago
Scene stuff
12 Years Ago
Scene stuff
12 Years Ago
crouchwalk / jog animations for the rocket luncher
12 Years Ago
Scene stuff. Atmosphere/camera wip.
12 Years Ago
wip
12 Years Ago
wounding last damage type carried over to death medical tools will revive players when used on them in wounded state
12 Years Ago
running and jumping 3rd person animations for rocket launcher
12 Years Ago
backup
12 Years Ago
backup
12 Years Ago
backup
12 Years Ago
No more StringPool errors in editor Fixed errors when building the game manifest Hide HUD when a dialog is being shown Mesh painter
12 Years Ago
Merging from main
12 Years Ago
Adding the new stair models for metal, twig, top tier, stone skins
12 Years Ago
Created the remaining stair prefabs and folders
12 Years Ago
rope material tweaks
12 Years Ago
MeshPaint source object Object rotation, panning, zooming Warn if SteamNetworking.IsP2PPacketAvailable takes longer than 5ms
12 Years Ago
trying to chat while chat is disabled no longer locks your input up
12 Years Ago
Signs model update, removed decal surface, use UV2, added collisions for surface area
12 Years Ago
Cookies Cleanup Phrases
12 Years Ago
Merged with main
12 Years Ago
updated collision surfaces pivot
12 Years Ago
Cloud update
12 Years Ago
Added toggle for the sharpen image effect
12 Years Ago
Bug fixes Implemented other signs
12 Years Ago
Fixed sky being brighter towards screen edges
12 Years Ago
Editor placement fixes
12 Years Ago
Merged with main
12 Years Ago
Merged MeshPaint into main
12 Years Ago
Fixed flattened volumetric cloud trace in Unity 5
12 Years Ago
Stairs LODs, all skins - prefab integration
12 Years Ago
Decal shader ignores uv < 0
12 Years Ago
Don't draw on sign if mouse button is still held down from menu selection
12 Years Ago
Moved ConstructionRenderer to the right objects
12 Years Ago
Added supersample anti-aliasing option to offline terrain normal texture bake + cancelable progress bar
12 Years Ago
Fixed paint wrapping
12 Years Ago
Fixed div by zero in screenspace water