5,587 Commits over 3,957 Days - 0.06cph!
more accurate colliders on kitchen_table prefab
fixed crater mesh not having a collider and not culling
closed off hole in between pipes in dwelling_double_E
Reworked Desert Military Bases topologies - blend map topo road space, made monument topo wider, added some road topology to help with connections
Dirt mounds LODs, eliminated holes between lod stages
Camo fabric awnings wind material setup and vertex alpha control
Other small fixes
collider fixes to military tents
Added trail connections to desert military bases
Added MLRS vehicle entity to desert military bases
Desert dwellings AI nodes, spawns and obstacles
Flow fixes and bug fixes to dwellings
Desert dwellings progress backup
Dwellings prefabs creation (pathing/cover and potential AI spawn remain still)
Dwelling spawners
Placed spawners inside Military base scenes
Desert dwellings progress backup
Tweaked MLRS scenes prefab settings
Desert dwellings progress backup
Desert dwellings progress backup
Desert dwellings progress backup
Desert dwellings progress backup
Military bases scenes setup and terrain sculpting, splats and toplogies painting
Dirt mounds dressing detail pass
Improved material visuals
mess_hall_tables textures, models and prefabs
Plywood walls set models and prefabs
Military hangar models and prefabs
Hesco barrier final art - Models and prefabs
Added a generic fabric generic detail map
military tents final art (LODs/Colliders) and prefabs setup
Changed one of the dweller prefab family to be deep corners in module_1200x1500_1way_moonpool
military tents progress backup
military tents macro texture polish
Changed dweller prefab family to be deep corners instead in module_900x900_2way_moonpool
military tents progress backup
Generic fabric texture sets for military tents
Military tent macro textures, mask and tent materials
generic camo texture pattern
material variant with desert camo for covered bradley and ch47
Desert camo awnings models/prefabs
Some awnings folder re-organizing
Desert camo netting generic texture set
Desert helipad model/prefab
hesco_barrier_tall greybox model/prefab
Texture refresh concrete barrier
Added a new taller variant of concrete barrier (not a deployable)
Military hangar set greybox models/prefabs
Desert military base scenes backup
countryside checkpoint models/prefab and material variants
Desert military base scenes, road layout and perimeter walls placement
Dirt mounds set models/prefabs/textures