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668 Commits over 3,987 Days - 0.01cph!

11 Years Ago
Patrol Helicopter Gibs unique collisions - Gibs re-export
11 Years Ago
Adding a rotated version of small_stash
11 Years Ago
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11 Years Ago
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11 Years Ago
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11 Years Ago
Cleaned and re-exported meats Fixed a lot of wrong auto import options on models Moved legacy shaders to rust material Added worldmodel prefabs for meat items Removing some empty folders
11 Years Ago
Tool cupboard model, textures, lods and gibs
11 Years Ago
Sentry detailed greybox models
11 Years Ago
fixed foundation.steps.collision orientation
11 Years Ago
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11 Years Ago
Added three static ladders to ladder points in sphere tank dome, until we allow ladders in monuments Fixed barricade lods referencing wrong materials in there
11 Years Ago
Jack O Lanterns, model/LODs/Prefabs and item defs
11 Years Ago
Jack O Lanterns gibs
11 Years Ago
Jack O Lanterns icons
11 Years Ago
Adding the jack o lanterns to the misc loot table
11 Years Ago
Upping chest texture res slightly (too muddy)
11 Years Ago
Twig tier accurate collisions models
11 Years Ago
Fixed incorect foundation.steps.collision orientation (twig) Wood accurate collision models
11 Years Ago
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11 Years Ago
Stone tier accurate collisions models Meta files
11 Years Ago
Sheet metal tier accurate collisions models
11 Years Ago
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11 Years Ago
Armored metal tier accurate collisions models
11 Years Ago
Pass on building blocks prefabs, collision override setup Stairs collisions tweaks
11 Years Ago
Keylock uses the keylock model
11 Years Ago
Chicken meat worldmodel uses the right meshes/mats
11 Years Ago
Twig and sheet metal col extra detail
11 Years Ago
Removed emissive material from keylock
11 Years Ago
Quarry ladder optimizations, prefab update
11 Years Ago
Quarry LOD Atlasing (on L2 & L3)
11 Years Ago
Oiljack LOD Atlasing (on L3)
11 Years Ago
Building Skins Interior blocks and wallpaper/floors carpet example textures
11 Years Ago
Stairs gib models, prefab setup
11 Years Ago
Slight changes to the Oiljack L3
11 Years Ago
Quarry & Pumpjack dynamic collisions
11 Years Ago
Twig stair collision smoothing
11 Years Ago
Updated wearable pumpkin's face
11 Years Ago
some material tweaks
11 Years Ago
Jack O Lanterns require 2 pumpkins to be crafted
11 Years Ago
merge into main
11 Years Ago
Barricades stack, cost and crafting time more competitive against high walls Barricades are easier to place on terrain Barricades offer 1.5m of cover and standing up shooting Barricades health balance Models/Collisions and prefabs update
11 Years Ago
Sandbag barricade uncommon, Stone barricade comon Loot tables update
11 Years Ago
Pushed culling distance on some of the bigger signs
11 Years Ago
pumpjack and quarry guide meshes improved
11 Years Ago
Sentry guide marking improved
11 Years Ago
merging changes from gate_anim
11 Years Ago
wood gate lock position fixed
11 Years Ago
Removing old skinmesh gate files that we don't need anymore
11 Years Ago
Bucket of fixes for signs/banners
11 Years Ago
all chopper gibs are two sided