658 Commits over 3,561 Days - 0.01cph!
pushing the gun trap prefab guide update
gun trap guide scaled at 75% (PLEASE EXPORT YOUR FBXS WITH SCALE AT 100% NEXT TIME)
updated prefab guide path
guide model for the single shot trap (untested, will test in a couple hours)
building parts colliders optimization and import setting corrections
simplification for armored and sheet metal wall type colliders
RUST-1661 - Shooting through/under stone doorway fixed
fixed wrong blend mode on high wall wood
high external wall wood lowest lod is now 4 triangles
T2 Furnace deeper foundations
Upping death pit damage output to ensure people in full armor die
cave_puzzle_b prevent building hull required an update
cave_puzzle_b segment way in/out (Death pit can be walked down to to recover your loot)
Fix for RUST-1590 - Locker placement difficult
Added a medium bush to the extra LOD ones
Dense bushes have an extra LOD
stone and twig floors are flat
Common rug icon more distinctive vs tool cupboard
Bear rug allow objects on top of itself again
Fridge is easier to place RUST-1560
Fridge lock pos RUST-1564
Fridge now destroys on ground missing RUST-1566
Rugs display health
Are vulnerable to melee
should be able to place objects on table now
bear rug destroys on ground missing correctly
some world models tweaks (table and bear rug)
nope on the relaxed bear face
Cannot place chairs and tables on walls =)
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More glass impact decal variations, include larger webbing
fridge door tweaks for readability
Fridge workshop model is openned
Fridge size tweaks (scale -12.5%)
Edited fridge description
Scaled models down 15%
Converted fridge textures to specular workflow
Added a test glass volume to craggy
switched glass material to standard
Glass bullet impact decal files (for testing)
Manifest
Fridge takes damage, allows more storage
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shopfront metal now has reinforced glass instead of bars
adding glass_reinforced generic textures
merge from fridge_deployable
re-instated wall.frame.shopfront.metal prefabs - Drawer item exchange shopfront
Toptier door hatches wont cull (for now)
Toptier door hatches cull further away (100m)