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644 Commits over 3,987 Days - 0.01cph!

11 Years Ago
Wood high gate cost as much as the wood high wall (800->1000) Re-implemented Stone gate
11 Years Ago
Fix for RUST-167 - Embrasure LODs not behaving
11 Years Ago
lowered shelf
11 Years Ago
gates layer fix
11 Years Ago
wood/stone gates cost balancing
11 Years Ago
Fix for RUST-88 - Sign health balance
11 Years Ago
Lantern optimizations
11 Years Ago
Large wood storage box model and textures re-skin
11 Years Ago
Lowered barricades slightly to 1.25
11 Years Ago
merge from building_atlases
11 Years Ago
merge from building_atlases
11 Years Ago
Twig LODs fix
11 Years Ago
merge from building_atlases
11 Years Ago
merge from building_atlases
11 Years Ago
merge from building_atlases
11 Years Ago
LOD fixes for building parts doorways
11 Years Ago
quarry fix - unrecoverable loot under bucket
11 Years Ago
wood doorframe see-through exploit fix
11 Years Ago
water_treatment_plant sewer ladder path unblocked fixed a few little gaps between pipelines
11 Years Ago
Fix RUST-283 Can't place floor above shelves.
11 Years Ago
lowered top shelf collision a notch
11 Years Ago
Simpler colliders for banners
11 Years Ago
Fix for RUST-235 Twig tier collision thickness
11 Years Ago
RUST-313 Simplified stone worldmodel collider
11 Years Ago
RUST-196 - attempting to fix
11 Years Ago
RUST-43 - Added missing surface params to colliders
11 Years Ago
RUST-292 - Pushed LOD1 distance a bit to lessen barbwire popping
11 Years Ago
RUST-196 - this is the proper fix
11 Years Ago
Trainyard - fixed missing pipe collisions and deadfall
10 Years Ago
merge of roads and railroads progress from pre-release
10 Years Ago
roads misc changes
10 Years Ago
vertex normals alignement fix - road piece asphalt and road_decal gloss map polish road round layer material fix (wasn't deep enough)
10 Years Ago
road sidewalk blend mask polish
10 Years Ago
RUST-474 - Missing concrete wall collisions
10 Years Ago
Fixed missing prefabs (broken references) in SatDish scene Prefab update
10 Years Ago
Fix for RUST-434 - Satellite dish - Unable to walk up stairs
10 Years Ago
roads textures - some extra polish, overall less noisy
10 Years Ago
Converted all standard shaders dungeons/monuments materials to rust/standard type
10 Years Ago
road_decals alpha cut-off quality improvements
10 Years Ago
RUST 487 - No collision on silos at train yard fixed
10 Years Ago
Merge from pre-release (wall frame and wall frame blocks / dungeons LODs) network++
10 Years Ago
Fixes for RUST-535, RUST-537, RUST-540
10 Years Ago
Phrases (fix for RUST-538)
10 Years Ago
New frame blocks cost
10 Years Ago
Fix for RUST-543 / Codelock was under toptier door collision proxy
10 Years Ago
Fixed missing collisions in military tunnels after LOD'ing
10 Years Ago
Reactive target Missing collisions
10 Years Ago
Terrain triggers are now on appropriate layer for all dungeons
10 Years Ago
New stone, sulfur and metal ore world pickup models
10 Years Ago
It's the return of the tree stump! -wood pickup model