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6,076 Commits over 4,260 Days - 0.06cph!

9 Years Ago
progress backup
9 Years Ago
progress backup
9 Years Ago
progress backup
9 Years Ago
progress backup
9 Years Ago
progress backup
9 Years Ago
progress backup
9 Years Ago
fixes for floating grass at sat dish
9 Years Ago
a few material reflectivity adjustments
9 Years Ago
Caves exits ambient volumes changes
9 Years Ago
Stripped some Add to Heightmap scripts left on rock formations Various
9 Years Ago
materials reflectivity adjustments
9 Years Ago
progress backup
9 Years Ago
progress backup
9 Years Ago
Sewer entrances across the game have a better daylight transition
9 Years Ago
various mat adjustments
9 Years Ago
Scene2Prefab Monuments and World
9 Years Ago
Added Building type environment volumes to all buildings in monuments
9 Years Ago
Scene2Prefab Monuments
9 Years Ago
backup
9 Years Ago
updated forest population rules in Temperate
9 Years Ago
wip forest pop
9 Years Ago
arctic pop cave colors/reflectivity tweaks
9 Years Ago
pop changes backup
9 Years Ago
skightly more trees in temperate field topo
9 Years Ago
lower rock splat amount via material bias
9 Years Ago
higher icebergs ad icesheets densities in arctic
9 Years Ago
caves splats are now exported + material changes on some rocks
9 Years Ago
small change to cave gravel mat sat dish rock LODs don't swap to the wrong material
9 Years Ago
merge from visuals
9 Years Ago
slightly smaller stone splat radius around forest rocks dynamic stones spawn on stone splat
9 Years Ago
tiny weeny notchy tweaks
9 Years Ago
LUTs v3
9 Years Ago
Tundra and arctic LUT white point
9 Years Ago
Tundra LUT white point
9 Years Ago
Arid Day LUT Polish (more neutral)
9 Years Ago
More LUTs progress
9 Years Ago
Eye adaptation balance
9 Years Ago
Eye adaptation balance (toned down a notch)
9 Years Ago
some quarry materials reflectivity adjustments
9 Years Ago
New Forest splat textures (Maybe not definitive)
9 Years Ago
merge from legacy foliage spec
9 Years Ago
tweaks to overgrowth materials - temporary until move to current foliage shader
9 Years Ago
moved overgrowth materials to core/foliage
9 Years Ago
Airfield terrain blend cookie test
9 Years Ago
terrain blend maps
9 Years Ago
Scene2Prefabs monuments
9 Years Ago
More terrain blend map work, better technique Anchors fix to power sub stations
9 Years Ago
Military tunnels entrance lighting volume fix
9 Years Ago
merge from main
9 Years Ago
overgrowth materials to core/foliage end