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5,897 Commits over 3,895 Days - 0.06cph!

8 Days Ago
basic lootspawns for ghost ships, currently setup after the water junkpile way
8 Days Ago
Adding some seaweed to anchor, hanging tires prefabs
8 Days Ago
ship anchor prefab, tex res, some mat tweak to AO intensity Added the new anchors to the ship prefabs
8 Days Ago
Fixed missing glass collider on watch_tower_b, fixed collider surface type for glass
8 Days Ago
airfield and LS S2P
11 Days Ago
ghost ship B,C and D set dressing. More differences inside and on deck so each ship feels different
11 Days Ago
ghost ship C and D variants set dressing progress
12 Days Ago
merge from main
12 Days Ago
ghost ship B vraiant set dressing progress
12 Days Ago
ghost ship variants, variants lod bakes. Currently only ship colours and name change, working on set dressing variation next
13 Days Ago
disabling renderer batch scripts and enabling IsDynamic on LOD scripts for set dressing of ghost ship
13 Days Ago
mirrored version of rope drum model and collider to avoid negative scale baked LOD4 for bumper tire bag
13 Days Ago
baked LODs of trawler ghost ship, updated prefabs
14 Days Ago
ghost ship LODs, Colliders, Prefabs
22 Days Ago
ghost ship model split, some reorganizing
22 Days Ago
ghost ship model separation into final break down, opaque/transparent and decals sorting Prefab hierarchy and groups cleanup - groups are organized to allow stock dressing separation for other ship styles set dressing
25 Days Ago
fish crate model, textures, prefabs more set dressing on ship
26 Days Ago
ghost ship set dressing push material tweaks, decal layer tweaks
26 Days Ago
Fish pile generic tileable textures Fish piles prop meshes, colliders and prefabs Some new blood and gore decals for set dressing
28 Days Ago
ghost ship interior progress set dressing pass
32 Days Ago
ghost ship interior progress
33 Days Ago
ghost ship interior progress
33 Days Ago
ghost ship interior progress
34 Days Ago
merge from naval update
34 Days Ago
merge from main
34 Days Ago
backup trawler prefab
35 Days Ago
ghost ship trawler exterior textures resize on many onboard props ship name decal prep
40 Days Ago
updaed ship, improved the hull material with macro variation mask and more colour
46 Days Ago
trawler ship hull material vcol blends progress, more uving
48 Days Ago
trawler ship hull material vcol blends progress, more uving
49 Days Ago
trawler ship hull material vcol blends progress, more uving fixed oilrig mask seams
50 Days Ago
trawler ship texturing progress
50 Days Ago
trawler ship materials and models progress
54 Days Ago
merge from mo' env volume changes
54 Days Ago
extended some train tunnel segments env volumes to prevent cut lines with lighting
54 Days Ago
fixed the outdoor env volume on bunker entrances train tunnels causing brighter lighting indoor
54 Days Ago
fixed an incorrect scale on liquid gas tank collider mesh causing larger volume than it should be improved precision of dockwall corner out collider
55 Days Ago
material tweaks, added more chain detail, chain greybox for suspended items until final mesh/placement
55 Days Ago
trawler latest props progress
56 Days Ago
bumper tire bags progress tires_pile tileable textures
56 Days Ago
naval update > floating cities
56 Days Ago
merge from main
56 Days Ago
ship_spotlight textured
57 Days Ago
ship_searchlight textured
57 Days Ago
merge from j25_monument_fixes
57 Days Ago
S2P all
57 Days Ago
cave_entrance_a disabled no sunlight on a volume - too close to surface
57 Days Ago
increased culling distance on static doors
57 Days Ago
inreased culling distance of supermarket shelves
57 Days Ago
fixed gaps in small oilrig structure top model and collider