userVincentcancel
reporust_rebootcancel

5,492 Commits over 3,653 Days - 0.06cph!

8 Years Ago
work backup
8 Years Ago
Added a missing script to the dungeon cam to render decals
8 Years Ago
removed sticky gizmos from tunnels prefabs triggers
8 Years Ago
Military Tunnels scene work backup
8 Years Ago
Moved models Tunnels colliders, final prefabs, prefabs include terrain triggers for easy placement
8 Years Ago
Military tunnels final models LODs Bits
8 Years Ago
Updated lighting prefab for monument scenes with latest camera / skydome
8 Years Ago
Train track biome tinting + some albedo brightness tweaks
8 Years Ago
removing junk
8 Years Ago
merge from pre-release
8 Years Ago
merge from pre-release
8 Years Ago
Static doors prefabs (unopenable) Minecart wip Plugged plenty of holes in my meshes Military tunnels scene work backup
8 Years Ago
Military tunnels scene work backup
8 Years Ago
Crystals prefab with smoke and light for tunnels (static)
8 Years Ago
merge from main
8 Years Ago
Timber mine model set WIP Blend mask for rock_cliff_b Military tunnels scene work backup
8 Years Ago
merge from main
8 Years Ago
Scene view synced Camera script
8 Years Ago
Wood timber trims textures Light fixtures prefab tweaks
8 Years Ago
Sewers to vents blocks, added spiral stairs to climb up the vents Military tunnel backup Plugged a few gaps in tunnel blocks
8 Years Ago
military tunnel re-work tunnel blocks update, added collapsed tunnel end
8 Years Ago
Ladders on watch_tower_b are back on trigger layer Airfield prefab update
8 Years Ago
tunnels progress backup
8 Years Ago
Dungeon light prefabs update - fixed conflict with LightEx Military tunnel scene/prefab update
8 Years Ago
tunnels progress backup
8 Years Ago
Scene2Prefab
8 Years Ago
Adding a couple of files manually
8 Years Ago
Picking relevant changesets from dungeon branch for transparency
8 Years Ago
Updated chainlink fence prefabs for glass transparency layer
8 Years Ago
Updated Hangar prefab for glass transparency layer
8 Years Ago
Updated watchtowers and office building prefabs for glass transparency layer
8 Years Ago
merge from main
8 Years Ago
Rock_cliff_b textures
8 Years Ago
merge from main
8 Years Ago
Rock_cliff_a texture change for a less noisy version Updated the rock atlas textures to not include AO term and cavity in albedo for a less noisy result
8 Years Ago
Increased the satdish column draw distance
8 Years Ago
Increased the powerplant bottom part draw distance
8 Years Ago
Fix for RUST-1187 Added a pointlight to airfield antena to increase its visibility
8 Years Ago
merge from main
8 Years Ago
Tunnel peekaboo glitch fix Scene2Prefab
8 Years Ago
Safe exchange shopfront models/LODs/Gibs/COLs & Prefabs
8 Years Ago
Procgen Railroad segment model/LODs/COL Procgen roads segments models/LODs/textures
8 Years Ago
Old posters textures Bus stop model, LODs, COLs and prefab
8 Years Ago
Procgen scenes and prefabs for power substations
8 Years Ago
merge from main
8 Years Ago
airfield work backup Power substation models/LODs/COLs/Prefabs and textures
8 Years Ago
merge from main
8 Years Ago
airfield work backup Tower antena models/LODs/COLs/Prefabs
8 Years Ago
airfield work backup
8 Years Ago
merge from main