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5,492 Commits over 3,653 Days - 0.06cph!

8 Years Ago
Some tweaks to pigeon nest structure models/prefab
8 Years Ago
vertex normal fixes, collision improvements WTP Scene dressing update
8 Years Ago
Building Structure - Sewage tanks models/LODs/COLs/Prefab WTP scene updates Trainyard building LOD wrong material fix
9 Years Ago
Slight increase in size to the prevent building zone of Airfield, Dome, WTP
9 Years Ago
Forgot this ladder prop prefab
9 Years Ago
Satellite Dissh and Sphere Tank updates moving LOD component of older models to renderer LOD made ready to place prefabs out of them
9 Years Ago
Building Structure - Water tower collision adjustments LOD Distance adjustments for iconic structures
9 Years Ago
Building Structure - Water tower - COLs & Prefab update Dungeons backup
9 Years Ago
Building Structure - Water tower - model/LODs/Prefab Trainyard/WTP backup
9 Years Ago
Conveyor Belt crane model/LODs/COL/Prefabs Powerplant & Trainyard update
9 Years Ago
Building structures - Silos models/LODs/COLs and prefabs Powerplant update
9 Years Ago
RUST-716 Fix - Collision missing on small section of wall
9 Years Ago
RUST-873 fix monument metal buildings roof transparent (low decor & object quality)
9 Years Ago
Water Desalinator normal map rebake to be synched with low mesh
9 Years Ago
Missing gibs for the water well - prefab update
9 Years Ago
Water desalinator deployable files (models, LODs, COLs,Gibs)
9 Years Ago
Water well deployable files (models, LODs, COLs, Animation)
9 Years Ago
pivot orientation was reset on fishtrap gibs
9 Years Ago
Updated the fishtrap size (-25%)
9 Years Ago
Fishtrap models, LODs, COL, Gibs and textures Icon update, prefab update
9 Years Ago
Door barricade prefabs setup
9 Years Ago
Door barricades models, LODs, COLs, Gibs No entities yet
9 Years Ago
merge from dungeon_art (industrial buildings, cooling towers, powerlines)
9 Years Ago
No build zone edit on powerline_d
9 Years Ago
Adding another powerline pylon variant
9 Years Ago
Powerline pylons b and c (variations)
9 Years Ago
New big powerline models/LODs/COLs
9 Years Ago
Fix RUST-580 - Able to loot/kill and see players and some deployables underneath sheet metal floors
9 Years Ago
Added detail map to Furnace materials
9 Years Ago
Fix for RUST-503 - See through joining gap - armored floor/ceiling on low settings (LOD)
9 Years Ago
Fix for RUST-572 Ladder Hatch appears closed from short distance
9 Years Ago
wip powerline prefab tests
9 Years Ago
merge from main
9 Years Ago
Concrete_f texture set Industrial glass textures Industrial buildings a,b,c,d,e,f,g,h,i,j and overpass a,b,c models/LODs/COLs Ready to place prefabs for these buildings Dungeons prefab scenes update
9 Years Ago
More details to rebars nrm Final cooling tower models/LODs/Collisions/Prefabs Powerplant update
9 Years Ago
Couple of tweaks to airfield
9 Years Ago
fixed a couple missing collisions on trainyard outer building
9 Years Ago
fixed a place that was not walkable due to barrier on train_wagon_e
9 Years Ago
Added a small AO map to make brickwalls look better
9 Years Ago
cherry pick mtls
9 Years Ago
Bunch of material environment horizont occlusion fixes, and moved some to our rust_standard
9 Years Ago
merge from main
9 Years Ago
Moss_a normal map depth tweaks Moved a folder that had been displaced by mistake Current cooling tower wip models, powerplant dressing update Updated basic lighting in all dungeon prefab scenes (this doesn't export)
9 Years Ago
merge from main
9 Years Ago
texture and material edits
9 Years Ago
merge from main
9 Years Ago
merge from main
9 Years Ago
metal_panels_d texture set with blending masks and materials ready material_zoo update
9 Years Ago
corrugated_d texture set with blending masks and materials ready material_zoo update
9 Years Ago
Corrugated_c industrial roof textures