userVincentcancel

5,347 Commits over 3,469 Days - 0.06cph!

9 Years Ago
merge from main
9 Years Ago
Barricades gib models
9 Years Ago
stone barricade and all the LODs
9 Years Ago
concrete and sandbags barricades
9 Years Ago
merge from main
9 Years Ago
some rope texture definition improvements
9 Years Ago
fixed some barricades pivot placement
9 Years Ago
merge from barricades
9 Years Ago
merge from main
9 Years Ago
Wood and metal barricades progress so far
9 Years Ago
merge from main
9 Years Ago
re-exported barricades using a single component - proper
9 Years Ago
re-exported barricades using a single component
9 Years Ago
Adding barricades greybox models and collisions
9 Years Ago
Assigned the collision mesh overrides to foundation, foundation.steps, foundation.triangle to use the custom collision meshes made last week
9 Years Ago
merge from rooftop work
9 Years Ago
merge from main
9 Years Ago
merge from main
9 Years Ago
Toptier roof new slope, added a global LOD, Added Gibs
9 Years Ago
Unhid the underside mesh of floor.triangle.twig
9 Years Ago
Metal roof new slope, added a global LOD, Added Gibs Other fixes
9 Years Ago
fixed an incorrect lod switch
9 Years Ago
Twig roof new slope, added a global LOD, Added Gibs
9 Years Ago
Stone roof/Wood roof ~ Moved to new slope, added a global LOD, Added Gibs
9 Years Ago
quick commit of this morning's work
9 Years Ago
Hacked the floors and foundations to be failsafe
9 Years Ago
Removed a missing script
9 Years Ago
Fixed the wall.dorrway.wood block missing LODs Fixed a case where stairs block prevents floor spawn
9 Years Ago
Further optimizations on stairs blocks lods
9 Years Ago
Added lods on two halfheight blocks
9 Years Ago
forgot one thing in this bad boy twig
9 Years Ago
merge from building_skins2
9 Years Ago
merge from main
9 Years Ago
Fix for the invisible floors issue
9 Years Ago
merge from main
9 Years Ago
Metal breakable meshes & prefab integration Top Tier breakable meshes & prefab integration
9 Years Ago
Twig breakable meshes & prefab integration
9 Years Ago
merge from main
9 Years Ago
Stone/Metal foundation fix Wood breakable meshes & prefab integration
9 Years Ago
Stone breakables anmd prefab implementations
9 Years Ago
merge from changeset 6753
9 Years Ago
merge from main
9 Years Ago
some LOD meta file
9 Years Ago
Pushed culling at absolute 0% on all blocks. Foundation stone floors issues were a broken path to a mesh.. possibly a previous code merging error
9 Years Ago
Removing culling on all wall blocks (was sometimes set @1%) Fixed stone foundation prefabs culling a part that should always render
9 Years Ago
Fixed missing collider ~ top tier door
9 Years Ago
Re-exported satellite dish LODs and collisions, refactored prefab scene
9 Years Ago
Signs text surface should now share the normal map UVs of underlaying wood
9 Years Ago
Added a text surface and material to signs
9 Years Ago
Signs, final meshes with LODs and collisions