userVincentcancel

5,764 Commits over 3,683 Days - 0.07cph!

9 Years Ago
Wood high gate cost as much as the wood high wall (800->1000) Re-implemented Stone gate
9 Years Ago
Metal and stone foundation.steps hollow
9 Years Ago
More shelves life
9 Years Ago
Satellite Dish prefab update
9 Years Ago
Twig atlas Toptier atlas Shrinking some AO textures
9 Years Ago
Missing basic geo
9 Years Ago
Collision smoothing on foundation.steps metal and toptier LOD fix
9 Years Ago
merging foundation.steps 3m changes
9 Years Ago
Merge from partial_dungeon_merge
9 Years Ago
Mesh & material updates from dungeons_greybox branch
9 Years Ago
Renamed 'Monuments' folder to 'Structures' Dungeon greybox models made so far Concrete_d texture set Conc_metal_stains textures improvements
9 Years Ago
Door handles now animate
9 Years Ago
wood door texture fixes (leftovers in AO map and diffuses)
9 Years Ago
Door guides
9 Years Ago
Shelves copy pasta
9 Years Ago
removing previous folder
9 Years Ago
moving sheves into the new deployable prefab folder
9 Years Ago
merge from main
9 Years Ago
merge from main
9 Years Ago
Shelves models, LODs, Gibs, COL
9 Years Ago
backup
9 Years Ago
backup
9 Years Ago
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9 Years Ago
Loot table update
9 Years Ago
merge from shutters
9 Years Ago
merge from shutters
9 Years Ago
merge from main
9 Years Ago
merge from main
9 Years Ago
foundation.steps toptier conversion update
9 Years Ago
foundation.steps metal conversion update
9 Years Ago
foundation.steps stone conversion update
9 Years Ago
foundation.steps wood conversion update
9 Years Ago
foundation.steps twig conversion update
9 Years Ago
merge from main
9 Years Ago
Fix for Rust-121 - Amored doors have an additional offset
9 Years Ago
Changed the foundation.steps host prefab to be 3m gradient
9 Years Ago
Shutters Sockets not conflicting with window.bars collision Added the rest of hinges to wood and metal tier window frames Texture tweaks
9 Years Ago
batched meshes, wall.window socket update wood shutters prefab, anims
9 Years Ago
merge from main
9 Years Ago
all chopper gibs are two sided
9 Years Ago
Bucket of fixes for signs/banners
9 Years Ago
Gates icons
9 Years Ago
merge from main stone_gate implementation removed some older anim prefab
9 Years Ago
Removing old skinmesh gate files that we don't need anymore
9 Years Ago
wood gate lock position fixed
9 Years Ago
merging changes from gate_anim
9 Years Ago
merge from main
9 Years Ago
collision polish (shooting in holes improved) added collisions back
9 Years Ago
models/LODs/COL/Gibs for wood shutters
9 Years Ago
gates.external.high refactoring attempt