userVincentcancel

5,851 Commits over 4,079 Days - 0.06cph!

4 Years Ago
Added coaling tower logo Updated coaling tower prefab
4 Years Ago
Painted train topology in trainyard on rails
4 Years Ago
Derailed the trainyard static trains
4 Years Ago
Updated TrainWagonUnloadable.entity
4 Years Ago
Adding art for the ore wagon, various ore materials
4 Years Ago
iron_ore and sulfur_ore texture sets for wagons/piles
4 Years Ago
trainyard update
4 Years Ago
Adding a variant of the kinetic wheel entity that contains only the wheel part
4 Years Ago
Added train signal lights outside and inside the coaling tower building, as well as the mainframe interactive buttons (wip)
4 Years Ago
big button compact variant with arrow mask texture for directional functions
4 Years Ago
trainyard S2P
4 Years Ago
Trainyard level update, added ladder volume and temporary colliders to the coaling tower collector mesh floor
4 Years Ago
Coaling tower colliders and setup
4 Years Ago
trainyard level update
4 Years Ago
created a model for the interface between the vacuum machine and the pipes inside, prefabs setup
4 Years Ago
trainyard S2P
4 Years Ago
Updated positions of coaling tower interior objects to line up the vacuum and the pipes
4 Years Ago
coaling tower LODs and prefabs setup
4 Years Ago
Trainyard terrain sculpting splat/topology painting
4 Years Ago
trainyard update
4 Years Ago
coaling tower progress - decal pass
4 Years Ago
Added a trampled_coal texture set for the floors and walls cover layer
4 Years Ago
coaling tower building intermediate update
4 Years Ago
tweaks to industrial markings textures made the pipelines texture proper seamless on the beams tile strips
4 Years Ago
coaling tower - basic UVs - initial material setup and blend material tweaking
4 Years Ago
material updates following texture changes
4 Years Ago
fixed gaps in powerplant sewer drains placement
4 Years Ago
material updates following texture changes
4 Years Ago
Updated mud_a textures for new ones Added a gravel_b set for roof gravel and general construction gravel so as to stop using the terrain one in places that dont fit
4 Years Ago
Updated charcoal textures for new ones
4 Years Ago
removed some patterning in sidewalk_b
4 Years Ago
material updates following texture changes
4 Years Ago
concrete_h +with some moss re-made concrete_trim textures
4 Years Ago
Polished road_decals, asphalt_a, concrete_slabs, sidewalk textures with a sprinkle of gravel/moss
4 Years Ago
material updates following texture changes
4 Years Ago
re-worked texture sets concrete_c, asphalt_a, road_decals
4 Years Ago
material updates following texture changes
4 Years Ago
missing mesh decal renderer scripts on some prefabs
4 Years Ago
material updates following texture changes
4 Years Ago
uploading re-worked texture sets concrete_wall, sidewalk_a, sidewalk_b, concrete_slabs
4 Years Ago
reverted LightGroupAtTime
4 Years Ago
new textures for concrete_wall set
4 Years Ago
material updates following texture changes
4 Years Ago
concrete_h and concrete_h_var (puddle variant, now has its own set of maps)
4 Years Ago
merge from monument_lighting_upgrade
4 Years Ago
trainyard backup
4 Years Ago
industrial buildings prefab updates - many were missing mesh decal renderer scripts.. a regression?
4 Years Ago
stair_ladders set extra
4 Years Ago
material updates following texture changes
4 Years Ago
uploading re-worked texture sets stair_ladders, concrete_f, concrete_a, concrete_d, concrete_b, concrete_g