userVincentcancel

5,764 Commits over 3,683 Days - 0.07cph!

7 Years Ago
merge from monuments
7 Years Ago
merge from main
7 Years Ago
Birch trees textures and material
7 Years Ago
merge from main
7 Years Ago
merge from 'naturefoliage to corefoliage'
7 Years Ago
reverting 25447 - new forest splat aint working visually
7 Years Ago
overgrowth materials to core/foliage end
7 Years Ago
merge from main
7 Years Ago
Military tunnels entrance lighting volume fix
7 Years Ago
More terrain blend map work, better technique Anchors fix to power sub stations
7 Years Ago
Scene2Prefabs monuments
7 Years Ago
terrain blend maps
7 Years Ago
Airfield terrain blend cookie test
7 Years Ago
moved overgrowth materials to core/foliage
7 Years Ago
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7 Years Ago
tweaks to overgrowth materials - temporary until move to current foliage shader
7 Years Ago
merge from legacy foliage spec
7 Years Ago
New Forest splat textures (Maybe not definitive)
7 Years Ago
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7 Years Ago
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7 Years Ago
some quarry materials reflectivity adjustments
7 Years Ago
Eye adaptation balance (toned down a notch)
7 Years Ago
Eye adaptation balance
7 Years Ago
More LUTs progress
7 Years Ago
Arid Day LUT Polish (more neutral)
7 Years Ago
Tundra LUT white point
7 Years Ago
Tundra and arctic LUT white point
7 Years Ago
LUTs v3
7 Years Ago
tiny weeny notchy tweaks
7 Years Ago
slightly smaller stone splat radius around forest rocks dynamic stones spawn on stone splat
7 Years Ago
merge from visuals
7 Years Ago
small change to cave gravel mat sat dish rock LODs don't swap to the wrong material
7 Years Ago
caves splats are now exported + material changes on some rocks
7 Years Ago
higher icebergs ad icesheets densities in arctic
7 Years Ago
lower rock splat amount via material bias
7 Years Ago
skightly more trees in temperate field topo
7 Years Ago
pop changes backup
7 Years Ago
arctic pop cave colors/reflectivity tweaks
7 Years Ago
wip forest pop
7 Years Ago
updated forest population rules in Temperate
7 Years Ago
backup
7 Years Ago
Scene2Prefab Monuments
7 Years Ago
Added Building type environment volumes to all buildings in monuments
7 Years Ago
Scene2Prefab Monuments and World
7 Years Ago
various mat adjustments
7 Years Ago
Sewer entrances across the game have a better daylight transition
7 Years Ago
progress backup
7 Years Ago
progress backup
7 Years Ago
materials reflectivity adjustments
7 Years Ago
Stripped some Add to Heightmap scripts left on rock formations Various