userVincentcancel

5,764 Commits over 3,683 Days - 0.07cph!

8 Years Ago
merge from art_overgrowth
8 Years Ago
merge from main
8 Years Ago
LODs and vertex color painting for vegetation, R and G channels are used for detail bending Prefabs created for all models Overgrowth dressing scene update
8 Years Ago
Overgrowth dressing scene prep over - Roads, train tracks, sewer drainwalls and concrete slabs now generated through Scene2Prefab
8 Years Ago
some more prep work (overgrowth dressing scene)
8 Years Ago
Scene for prefabs management
8 Years Ago
concrete slabs and sewers overgrowth dressing
8 Years Ago
vegetation models WIP roads and railroad overgrowth dressing
8 Years Ago
overgrowth atlas textures wip/backup
8 Years Ago
Cannot place items or build over junkpiles
8 Years Ago
Fix for RUST 1515 - Stuck between boxes and recycler at warehouse Scene2Prefab warehouse
8 Years Ago
Added a new junkpile containing the wrecked truck Manifest
8 Years Ago
Truck wreck models/LODs/COL/Prefab
8 Years Ago
cherrypicking truck variants
8 Years Ago
merge from main
8 Years Ago
Fixed puzzle barge door placement RUST 1512 Scene2Prefab Harbor_1
8 Years Ago
Adjusting junkpile depth
8 Years Ago
Adding new junkpiles to the spawntable
8 Years Ago
updated manifest
8 Years Ago
More junkpile variations
8 Years Ago
Repair bench cannot be used to block off windows and see through them (collider accuracy)
8 Years Ago
Adding some loot minecarts and minecrates to military_tunnels
8 Years Ago
Caves now spawn minecarts as well as mine crates that contain loot Adding minecart_loot models
8 Years Ago
added the car wreck and junkpile art to junkpiletest
8 Years Ago
Wrecked sedan_a vehicle model/LODs/COLs/Prefab
8 Years Ago
Scene2Prefab
8 Years Ago
Couple of missing colliders fixes Baked vertex stream data to asset files on Harbor_1,2,Powerplant
8 Years Ago
Scene2Prefab harbor_1
8 Years Ago
Adjusted a jumping puzzle barge to cooperate with water
8 Years Ago
Scene2Prefab
8 Years Ago
changing layer to World on harbor crane truck and trailers placement polish
8 Years Ago
spawnpoints setup for barrels, crates yields balance - harbors
8 Years Ago
A few blocking props on Harbor_1
8 Years Ago
Harbor_1 & 2 DecorSwim / terrain fixes
8 Years Ago
fixed a portacabin collider offset
8 Years Ago
scene2prefab harbors
8 Years Ago
del missing scripts components left over in harbor scenes
8 Years Ago
scene2prefab
8 Years Ago
Some canyon dressing fixes
8 Years Ago
Trainyard older art updated
8 Years Ago
Some powerplant fixes
8 Years Ago
Fixed container_b doors opening being too small
8 Years Ago
Adding missing files from VertexToolsPro
8 Years Ago
Some meta/folder cleanup
8 Years Ago
Removed a leftover script throwing errors on a light prop
8 Years Ago
scene2prefab
8 Years Ago
Warehouse scene full re-design using the new art Airfield detail pass in the hangars
8 Years Ago
merge from dungeon_art_4
8 Years Ago
merge from dungeon_art_4
8 Years Ago
merge from main