userVincentcancel

5,725 Commits over 3,987 Days - 0.06cph!

9 Years Ago
Updated chainlink fence prefabs for glass transparency layer
9 Years Ago
Picking relevant changesets from dungeon branch for transparency
9 Years Ago
Adding a couple of files manually
9 Years Ago
Scene2Prefab
9 Years Ago
tunnels progress backup
9 Years Ago
Dungeon light prefabs update - fixed conflict with LightEx Military tunnel scene/prefab update
9 Years Ago
tunnels progress backup
9 Years Ago
Ladders on watch_tower_b are back on trigger layer Airfield prefab update
9 Years Ago
military tunnel re-work tunnel blocks update, added collapsed tunnel end
9 Years Ago
Sewers to vents blocks, added spiral stairs to climb up the vents Military tunnel backup Plugged a few gaps in tunnel blocks
9 Years Ago
Wood timber trims textures Light fixtures prefab tweaks
9 Years Ago
Scene view synced Camera script
9 Years Ago
merge from main
9 Years Ago
Timber mine model set WIP Blend mask for rock_cliff_b Military tunnels scene work backup
9 Years Ago
merge from main
9 Years Ago
Crystals prefab with smoke and light for tunnels (static)
9 Years Ago
Military tunnels scene work backup
9 Years Ago
Static doors prefabs (unopenable) Minecart wip Plugged plenty of holes in my meshes Military tunnels scene work backup
9 Years Ago
merge from pre-release
9 Years Ago
merge from pre-release
9 Years Ago
removing junk
9 Years Ago
Train track biome tinting + some albedo brightness tweaks
9 Years Ago
Updated lighting prefab for monument scenes with latest camera / skydome
9 Years Ago
Military tunnels final models LODs Bits
9 Years Ago
Moved models Tunnels colliders, final prefabs, prefabs include terrain triggers for easy placement
9 Years Ago
Military Tunnels scene work backup
9 Years Ago
removed sticky gizmos from tunnels prefabs triggers
9 Years Ago
Added a missing script to the dungeon cam to render decals
9 Years Ago
work backup
9 Years Ago
Trainyard - fixed the holes in terrain sometimes happening near large basin
9 Years Ago
Old Mine set, final meshes LODs and Colliders, ready to place prefabs Misc & military tunnel update
9 Years Ago
Minecart final mesh LODs and Colliders, Prefab Military tunnel update
9 Years Ago
Chimney spiral strairs final mesh LODs and Colliders, Prefab Military tunnel update
9 Years Ago
Sewer chimney blocks LODs and prefabs
9 Years Ago
More Colliders, scene update
9 Years Ago
Backup
9 Years Ago
pre-merge
9 Years Ago
Scene2Prefab monuments
9 Years Ago
RUST-1255 Fix attempt ladder hatch
9 Years Ago
RUST-1254 Fix attempt stone doorway
9 Years Ago
Spiral stairs block - proof of concept
9 Years Ago
RUST-1255 Fix
9 Years Ago
Evac pipes in canyon now cull MT roll up doors now cull fixed some facility rooms in MT not culling big numbers decals on walls and doors in MT now cull fixed a not culling wall block and industrial prop in trainyard bottom powerplant chimney pillars do not cull (no more floating chimneys)
9 Years Ago
Lighthouse monument visual update/polish
9 Years Ago
merge from main
9 Years Ago
Fix for RUST-984 - Roof prefabs not casting shadows from the sides
9 Years Ago
Natural Caves greybox set progress (models, calibration)
9 Years Ago
greybox material
9 Years Ago
stuff
9 Years Ago
Caves - more puzzle rooms greybox