reporust_rebootcancel

111,864 Commits over 3,928 Days - 1.19cph!

10 Years Ago
3rd person animations for Howling like a wolf
10 Years Ago
Merge from main
10 Years Ago
Updated RustNative
10 Years Ago
Added water droplet shader (featuring refraction and dynamic lighting) Added snow and rain particle effects
10 Years Ago
Make sure all sounds are controllable by volume controls
10 Years Ago
Fixed wolves dropping multiple skulls
10 Years Ago
Fixed furnaces and campfires sometimes pretending to be on after server restart
10 Years Ago
Fixed boltrifle ironsights
10 Years Ago
Disabling OctTree until we make/get an implementation that isn't slow as shit
10 Years Ago
Disabling OctTree until we make/get an implementation that isn't slow as shit
10 Years Ago
Updated phrases
10 Years Ago
Fixed being able to parent server entities to client entities in the editor Fixed timed explosive not attaching properly sometimes in the editor Timed explosive only damages the block it's placed on and players/ai in the blast radius
10 Years Ago
Fixed items dissapearing when dropped onto wooden boxes
10 Years Ago
Crouched players move silently Less + slower viewmodel bob for crouched players
10 Years Ago
Fixed footsteps playing after stopped moving
10 Years Ago
Burning wood creates less charcoal
10 Years Ago
Campfire furnace loot panel has on/off button Item that is being burned in campfire/furnace shows a fire icon Can't select fuel in miner hat/candle hat or water in bottles (was confusing) Can drink from the water catcher loot panel Can't drag and drop water from warter catcher
10 Years Ago
checking in the baseball riot helmet
10 Years Ago
WIP
10 Years Ago
RustNative update
10 Years Ago
DS console reports invalid commands properly
10 Years Ago
Codelock is default craft Pump shotgun spawn is less rare Gunpowder crafts 2x faster (kind of) Fixed wrong description text on pumpkin Restricted sleep command to admins
10 Years Ago
Updated RustNative
10 Years Ago
Increased grenade throw power
10 Years Ago
Fixed horse ragdoll not bleeding
10 Years Ago
Network data caching
10 Years Ago
Fixed spawn error
10 Years Ago
Client compile fix
10 Years Ago
Compile fix
10 Years Ago
Entity Octree implementation Developer: F7/F8 draw debug info for near entities
10 Years Ago
Moved player persistence server data from persistence folder to UserPersistence.db Fixed some item names showing as Translate+Phrase in warnings/errors
10 Years Ago
Player bone scale variation (based on steamid)
10 Years Ago
Inventory menu performance optimizations Fixed some prefab errors Fixed some normal maps that weren't marked as normal maps
10 Years Ago
5.1.1f1
10 Years Ago
Spacialdatabase bug fix
10 Years Ago
Now using Unity 5.1.1.f1
10 Years Ago
grass treads down on lower shader level Don't tread grass down into caves and stuff Updated RustNative
10 Years Ago
Fixed serverlist sort order More loading progress on bootstrap
10 Years Ago
Triangle foundations and triangle floors cost less Triangle foundation and triangle floors have the building shell protection the same as their non triangle peers Floors, doors, pillars, halfwall, doorway wall, window wall, foundation steps are cheaper Doors, window bars, pillars, low wall have less max health (same protection values)
10 Years Ago
Fixed miner hat/candle hat light offset
10 Years Ago
Tweaked night god ray color gradient
10 Years Ago
Made god ray intensity high enough for them to actually be visible
10 Years Ago
Time of Day update
10 Years Ago
Warn if Spawnable has no Population
10 Years Ago
Fix reimport freeze
10 Years Ago
Fixed some entities not bundling properly (like the bota bag)
10 Years Ago
finished the semi-auto pistol viewmodel and the worldmodel prefab. added sounds and special fx.
10 Years Ago
Fixed foundation placement weirdness
10 Years Ago
Menu music has volume control Spear hold positions Fixed C4 directional damage bug
10 Years Ago
Updating phrases Making botabag a default blueprint Network++