branchrust_reboot/maincancel

31,281 Commits over 3,959 Days - 0.33cph!

6 Years Ago
gibs and collision mesh(es) for rowboat
6 Years Ago
New rowboat to replace asset store art, just needs gibs and collision
6 Years Ago
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6 Years Ago
▇▄▌_▄▊▊▆▊▋▆▅█▄: ▄█▍▋▊ ▇▇▊ ▋▆▅▆▉▉▉▊ ▌▆▌▆█▋▊ ▇▅▅▆▊ ▍▊ ▌▉▄ ▍▇▆▉▌▍ ! ▆▄▋_▉▌▊▋▅▅▊▄▌▄: ▆▆▊▆▌ ▊▉█▄▊▊▅ ▇▉ ▆▉▅▇▄▍▆▊ ▅▋▅▋ ▊█▄▅▍ (▌▋▌▇ ▌▇▄█▌▇▉ ▆▇▄██▅▉) ! ▉▍▇_▍▌▋▉▄▌▅▄▄▅: ▇▌▋▌▇ █▆▇▆▅▍ ▆▊▋█▋▋▊▇▉ ▌▉ ▆▊▍▌▄▋▌█ ▌▇▌ (▅ ▅▇▊▆▄▄ ▌▆▆ ▋▇▋▆, ▄▅▆▅█▋█▇▌ ▉▄▌ ▉▇█▉▌ ▆▉▇█▊▄▄▉▉)
6 Years Ago
Potential NRE fix.
6 Years Ago
AI tweaks.
6 Years Ago
Merge from asset_bundles_3
6 Years Ago
Added two-sided lighting toggle to rust/std+wind shader set
6 Years Ago
HAB global broadcast
6 Years Ago
extra flag on HAB
6 Years Ago
Hot air balloon animated mesh
6 Years Ago
Merged from AI branch
6 Years Ago
Added a flag model and a flag pole to the HAB basket model
6 Years Ago
Added custom motion vectors to rust/std wind shader variations Fixed hot air balloon windsock getting blurred
6 Years Ago
hab fix skin approval
6 Years Ago
hab fix maybe
6 Years Ago
Graveyard fance gibs
6 Years Ago
Drone meshes / textures / prefabs
6 Years Ago
Meta files
6 Years Ago
Removed bundle DoPrepare from SoundDefinition (applied at compile time)
6 Years Ago
Disabled crunch compression on nature assets again
6 Years Ago
compile fix
6 Years Ago
Less spammy
6 Years Ago
Warnings fix
6 Years Ago
No playmaker
6 Years Ago
Analytics test
6 Years Ago
Bundle tweaks
6 Years Ago
updating basket gibs to reflect changes
6 Years Ago
basket model vertex alpha update
6 Years Ago
Updated HAB prefab to hold the new button model
6 Years Ago
Custom button model for the HAB basket ignition
6 Years Ago
Fixed player rotation never updating on server (2018.2 regression)
6 Years Ago
Players inherit network group again when spectating
6 Years Ago
wind fix
6 Years Ago
Added windsock material and assigned to respective mesh for wind anim Updated HotAirBalloon prefab
6 Years Ago
Renamed some rust/std wind properties
6 Years Ago
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6 Years Ago
Tweaks to balloon mat wind Fixed noise scale range
6 Years Ago
Added noise scale control to rust/std wind
6 Years Ago
Small tweaks to generic wind (simpler for now)
6 Years Ago
Cherry picking 29239 to main
6 Years Ago
blind compile fix
6 Years Ago
merge into main network++
6 Years Ago
Merge from unity_2018.2.11
6 Years Ago
Fixed Cargoship interior ambience collider not flagged as trigger
6 Years Ago
BasePlayer.ForceUpdateTriggers tweaks (handle the rare case of multiple layered calls)
6 Years Ago
Fixed BasePlayer.ForceUpdateTriggers fuckups that could cause players to remain inside triggers indefinitely
6 Years Ago
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6 Years Ago
Always reset player parent when respawning
6 Years Ago
Added generic entity angular velocity getters Projectiles inherit angular velocity from parent (fixes arrow trajectory when the cargo ship is turning)