34,693 Commits over 4,444 Days - 0.33cph!
merge from deployable_decay
Prefab serialization layout auto updates
Port the vehicles branch version of NearMountPoint to Main. Fixes flickering mount option on listen server.
merge from easter2020_disable
merge from easter2020_disable
Commit missing CraggyIsland.Easter.unity.meta file
merge from /entity_hiding
fixed composter server startup error
subtracting
49671 merge from grass_displacement
Enabled incremental GC on Linux servers as a test
merge from grass_displacement
Fixed possible exception in ScientistNPC OnKilled
Moved bandit town changes into prefabs to prevent issues with HDRP merge
Fix teleport commands not working with sleepers
Fix teleport2marker teleporting you to the bottom of the ocean
Fixed gibs errors on smart alarm and receiver
Fixed egg_D & egg_C pickup item
Easter menu background video
disabled mipmap on Facepunch logo so it's not a unrecognizable blur on low settings
Fix the same thing happening with the regular teleport too
Fix teleport2me teleporting a random bot sometimes when the player was not found
Fix being unable to use teleport2owneditem when the player is offline+dead (provide a steamID instead)
Add teleport2marker to teleport you to your marker point on the map
[Editor] Don't lose TonemappingColorGrading settings when switching off #CLIENT. Fixes black screen on first run when switching back.
Potentially fixed LootContainer.OnKilled stats NRE (only occurs when a container is killed via a DestroyOnGroundMissing component)
Updated Bandit_Farming sell order
Fixed "Extra 2" outpost vending machine resetting back to weapons list when server crashes
Compound S2P
added Farming vm prefab
horses no longer targeted by turrets
Fixed tarp_bradley RW errors
Fixed bradley cover wrap and ch47 errors on custom maps