34,491 Commits over 4,232 Days - 0.34cph!
    
    
    
        
            
            
            
                
                m39 cost 400 scrap at bandit
removed debug.logs
 
                
                
                
                
                
             
         
        
            
            
            
                
                tesla coil max damage clamped at 35/second
tesla coil has weak/strong particle/sound effects
tesla coil energy to damage ratio 1
 
                
                
                
                
                
             
         
        
            
            
            
                
                spas 12 has slightly higher fire rate
shotgun slugs are more accurate and do slightly more damage, but with a 50% falloff at 40m
m92 has slightly slower fire rate
simple sight is now a default blueprint
m39 now available at bandit camp instead of l96
bradley loot crate rebalance, higher chance for L96
bradley is more vulnerable to HV rockets
bradley top turret enabled
removed errant debug.logs
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed blue keycard room on small oilrig not spawning loot on puzzle reset
 
                
                
                
                
                
             
         
        
            
            
            
                
                BenchmarkTimer in seconds instead of ms
 
                
                
                
                
                
             
         
        
        
        
        
            
            
            
                
                Bootstrap timings for benchmark
 
                
                
                
                
                
             
         
        
            
            
            
                
                Enabled read / write on some door handle and hatch meshes so they can be exported from the workshop
 
                
                
                
                
                
             
         
        
            
            
            
                
                Speed up bootstrap loading
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from map_improvements
 
                
                
                
                
                
             
         
        
            
            
            
                
                fix for tesla coils doing too much damage when spammed on and off quickly enough
 
                
                
                
                
                
             
         
        
            
            
            
                
                scrap heli fireballs no longer damage npcs
scrap heli no longer crush-kills npcs
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from map_improvments
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed windmill ground watch issues
Windmill easier to place (no longer have to stand at max distance to place)
 
                
                
                
                
                
             
         
        
            
            
            
                
                 ProjectVersion.txt restore
 
                
                
                
                
                
             
         
        
            
            
            
                
                Enabled headlerp_inertia by default
 
                
                
                
                
                
             
         
        
            
            
            
                
                Death screen consistency pass
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Merge from map_improvements
 
                
                
                
                
                
             
         
        
            
            
            
                
                Update Protobuf CodeGenerator so the ProtocolParser file doesn't get stomped all the time
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed sheet metal double door mirroring
Enable read/write on a few textures that spit errors on build server
 
                
                
                
                
                
             
         
        
            
            
            
                
                content bundle assignment for double door skinnables
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Updated bear sounds
A few minor sound import setting tweaks
 
                
                
                
                
                
             
         
        
            
            
            
                
                lowered certain horse breed speed bonuses
lowered horse speed bonus from horse shoes
lowered horse speed bonus from full stamina / road
fixed horses being lootable by players other than their rider
 
                
                
                
                
                
             
         
        
            
            
            
                
                Softer ambient wave sounds
Softer foliage rustles
Barefoot footsteps are lighter and less harsh in the high end
Polished collectable resource sounds
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                 merge from horse_equipment
 
                
                
                
                
                
             
         
        
            
            
            
                
                new pressure pad sounds
attack heli rotors are louder
updated attack heli MG sound
updated bradley coax MG sound
 
                
                
                
                
                
             
         
        
            
            
            
                
                Rescaled headlerp so default value is 1 (while preserving same behaviour as before)
Added headlerp_inertia convar to smoothen the beginning of the head reset motion (default = false = old behaviour)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Diesels can be traded for lowgrade at Outpost (Hapis only)
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Removed extra blue key card spawner from large oilrig
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Added Drop Item (single) and Drop Item (stack) to the control binding UI, under the Inventory section. (default unbound)
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from map_improvments
 
                
                
                
                
                
             
         
        
            
            
            
                
                more save/load NRE checks
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                subtraction of subtraction
 
                
                
                
                
                
             
         
        
            
            
            
                
                Updated benchmark.dem (shorter, simpler demo)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added Lake_v2 for map makers
 
                
                
                
                
                
             
         
        
            
            
            
                
                Subtracting 
40161 & 
40156 (server failing to load + client NREs)
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                fixed corpses not saving/loading their inventory
fixed horse armor crafting times
fixed horse ragdolls not saving/loading breed properly
fixed horse ragdolls not applying breed properly when going in/out of network range
fixed horse ragdolls showing full armor when first coming in to network range
fixed missing horse equipment information panel ( missing file )
fixed not being able to loot horse corpses after a server load
 
                
                
                
                
                
             
         
        
            
            
            
                
                Harvesting heli gibs no longer marks players as hostile
 
                
                
                
                
                
             
         
        
            
            
            
                
                Merge from Test map (new map ProceduralMapTesting)