branchrust_reboot/maincancel

31,210 Commits over 3,928 Days - 0.33cph!

9 Years Ago
AntiHack fix for patrol helicopter speed during rocket run, for real
9 Years Ago
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9 Years Ago
LodGroup
9 Years Ago
Wall frame fence layer fix
9 Years Ago
fixed wrong icon on halterneck
9 Years Ago
Cleanup
9 Years Ago
AntiHack fix for patrol helicopter speed during rocket run
9 Years Ago
Halterneck and skirt
9 Years Ago
AntiHack projectile protection properties are now in convars
9 Years Ago
Tweaked distance padding in instahit detection
9 Years Ago
9 Years Ago
Cleanup server side projectiles after their max lifetime was exceeded, not after 10 seconds
9 Years Ago
Instahit logs are yellow in console
9 Years Ago
Tweaked speed forgiveness in instahit detection
9 Years Ago
Tweaked max entity velocity in instahit detection
9 Years Ago
Improvements for the alternative projectile instahit detection
9 Years Ago
Alternative solution to projectile instahit
9 Years Ago
instahit fixes
9 Years Ago
debugging
9 Years Ago
fix for no water purifier guide water purifier only produces steam and bubbling sound when water is actually being processed
9 Years Ago
manifest, loot, phrases et al
9 Years Ago
merge into main
9 Years Ago
Caught fish sounds (fish trap)
9 Years Ago
Sound & mix tweaks
9 Years Ago
silencer changes
9 Years Ago
changed the default Editor Inventory Loadout back to the previous one
9 Years Ago
instahit tweaks
9 Years Ago
checking in the previous RustPlayerSkeleton.asset
9 Years Ago
Deleting the old player Animations folders/files
9 Years Ago
instahit check improvements silencer lasts more than twice as long silencer reduces damage by 25% instead of 30%
9 Years Ago
fixed the player_model prefab so it uses the new anim controller
9 Years Ago
optimized and improved the look of the all of the player movement animations
9 Years Ago
AntiHack has instahit convar
9 Years Ago
Merging quasi-log reverse depth solution to ameliorate z-fighting across the board; toggable using graphics.revz (off by default)
9 Years Ago
Adjusted default AntiHack parameters
9 Years Ago
AntiHack keeps track of kicks and bans
9 Years Ago
Prevent movement layer is included in AntiHack checks
9 Years Ago
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9 Years Ago
instahit fix can no longer codelock fish traps ( wow )
9 Years Ago
Added prevent movement physics layer (similar to prevent building, just for movement)
9 Years Ago
Fixed turret LOS check ignoring cave triggers
9 Years Ago
Vis.Colliders handles terrain triggers
9 Years Ago
Fixed server projectiles (i.e. rockets) ignoring cave triggers
9 Years Ago
Fixed world models / ragdolls ignoring cave triggers
9 Years Ago
Lanterns can be placed on top of other deployables again (RUST-823)
9 Years Ago
Tightened valid cupboard deployment angle
9 Years Ago
ValidBounds rejects positions that are NaN or infinity (RUST-864, maybe)
9 Years Ago
Dialed back hemp tint randomization
9 Years Ago
Reduced driftwood density
9 Years Ago
Wild corn & pumpkins always spawn next to rivers