33,200 Commits over 4,109 Days - 0.34cph!
Potential fix for https://sentry.io/share/issue/35313037392e313231363734363739/
Fixed https://sentry.io/share/issue/35313037392e313736393034383230/
Fixed https://sentry.io/share/issue/35313037392e313533323835373531/
Fixed https://sentry.io/share/issue/35313037392e313736383739373039/
Fixed https://sentry.io/share/issue/35313038302e313431383237383831/
Fixed https://sentry.io/share/issue/35313038302e3738343432373236/
Fixed https://sentry.io/share/issue/35313038302e313832313031333537/
Potential fix for error on throwing some clothing items
Cleaned + Unified our tools menu
Fixed C4 viewmodel shadows
Fixed Smoke grenade shadows
Fixed some worldmodels not being in bundles
Fixed projectile update logging as projectile ricochet
Increased projectile update angle interval
Fixed projectile update also sending on ricochet
Tweaked reload verification
Fixed waterpipe shotgun transparency
GameSteup closes the loading screen properly on workshop scene
Fixed error when saving texture in workshop
Fixed https://sentry.io/share/issue/35313037392e313931373030323531/
Adjusted SAR workshop icon
Adjusted SMG workshop icon
Fixed workshop guitar spec
Fixed xmas/halloween skins being in crates
Added grenade attach/drop anims & updated animators, ready for code to update functionality
Projectile update improvements
Fixed emission not working properly in cutout mode in rust/std-spec and rust/std-cloth-spec
Allow emission to be toggled at runtime on rust/std-spec and rust/std-cloth-spec
pumpkin/hemp seed color changes for easier differentiation
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Player interaction raycast no longer includes debris layer
Better terrain paint error handling
Subtracted changeset
17931
Editor terrain splat map bake properly sets red channel when no source data
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Fixed incorrect planter_small pivot orientation, updated deployable prefab
fixed flipped normals and pivots on planters gibs
re-enabled small planters
fixed small planter construction cost
plants no longer block building
fixed the headtracking when player uses alt-look
Pushed min shadow distance to 50
Fixed non-obvious behaviour of max shadow dist when locked to 50 (cascades=none); slider now auto-updates (RUST-1429)
Fixed grass displacement clamping issue (RUST-1490)
Admins can chat as much as they want
Server restart countdown is less spammy when a lot of time is left
BasePlayer serialization
Picked up weapons/bandages etc go in belt bar if they can
Fixed RUST-1486 and RUST-1489
fixed normals on player mesh