34,477 Commits over 4,201 Days - 0.34cph!
    
    
    
        
            
            
            
                
                New flame turret sounds
Fixed slot deployables not palying placement sounds
Polished a bunch of existing deployable placement sounds
Add placement sounds to most deployables that had none
                
                
                
                
             
         
        
            
            
            
                
                added most vending machine functionality
protocol++
                
                
                
                
             
         
        
            
            
            
                
                Disabled occlusion culling on server
                
                
                
                
             
         
        
        
            
            
            
                
                Slimmed down GoogleAnalytics to single file, portable
                
                
                
                
             
         
        
            
            
            
                
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                Fix for skinning errors on female torso
                
                
                
                
             
         
        
            
            
            
                
                deleting old wm to avoid conflicts
                
                
                
                
             
         
        
            
            
            
                
                Disabling hiz culling on gfx dev types other than d3d9, d3d11 and glcore
                
                
                
                
             
         
        
            
            
            
                
                Increased steam auth timeout
Vending machine tweaks
Phrases
                
                
                
                
             
         
        
            
            
            
                
                Fixed skin rendering on some icons
                
                
                
                
             
         
        
        
        
        
            
            
            
                
                Toptier door hatches cull further away (100m)
                
                
                
                
             
         
        
        
        
        
            
            
            
                
                resized targ computer albedo
                
                
                
                
             
         
        
        
            
            
            
                
                HQ Metal/Ore/Metal Fragments 
                
                
                
                
             
         
        
        
        
        
        
        
        
            
            
            
                
                generic cans large and small
                
                
                
                
             
         
        
        
        
        
            
            
            
                
                Wind generator isn't craftable
                
                
                
                
             
         
        
        
            
            
            
                
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                Item ID is shown as ReadOnly instead of HideInInspector
                
                
                
                
             
         
        
        
            
            
            
                
                Toptier door hatches wont cull (for now)
                
                
                
                
             
         
        
        
            
            
            
                
                vending machine now shows condition for item being sold
vending machine obeys preventBuilding bounds
vending machine destroys when ground is removed
max transactions/sell order amount for conditioned items limited to 1
                
                
                
                
             
         
        
            
            
            
                
                vending machine accepts up to 9999 currency stack size
fixed exploits
                
                
                
                
             
         
        
            
            
            
                
                vend machine health displays when below 95% (was 70%) CC : reddit
                
                
                
                
             
         
        
            
            
            
                
                vending machine with full inv drops currency items out the back
fixed being unable to place vending machine inside metal doorways
                
                
                
                
             
         
        
            
            
            
                
                fixed being unable to upgrade floors under vending machine when placed in doorway cc rustafied
                
                
                
                
             
         
        
            
            
            
                
                Fixed server side player eyes position when duked (I think?)
                
                
                
                
             
         
        
            
            
            
                
                flame turret no longer turns on for one frame when hit with melee and out of fuel
                
                
                
                
             
         
        
            
            
            
                
                Fixed difficulty picking up items when near objects (RUST-1518)
                
                
                
                
             
         
        
            
            
            
                
                Disabled culling by default due to last minute issues
                
                
                
                
             
         
        
            
            
            
                
                Fixed potential NRE in ArticulatedOccludee
                
                
                
                
             
         
        
            
            
            
                
                Player culling is off by default, not saved, renamed to "culling.toggle" to wipe from config