34,471 Commits over 4,201 Days - 0.34cph!
    
    
    
        
            
            
            
                
                LOD adjustments for the washing machine
                
                
                
                
             
         
        
            
            
            
                
                LOD adjustments for broken wheel
                
                
                
                
             
         
        
            
            
            
                
                Door hatches use batching
Door hatch movement script is client only
Door hatch movement script no longer uses InvokeRepeating
                
                
                
                
             
         
        
            
            
            
                
                Fixed some graphics effects not actually toggling
                
                
                
                
             
         
        
            
            
            
                
                Added back potato mode for terrain and objects; only active when shader level equals 100
Deprecated _NORMALMAP keyword; not used
Removed a few keywords in terrain related shaders
                
                
                
                
             
         
        
        
        
            
            
            
                
                Stone pickaxe optimisation
                
                
                
                
             
         
        
        
            
            
            
                
                Ceiling light prefab fixes (RUST-1523)
                
                
                
                
             
         
        
            
            
            
                
                CraggyIsland cave updates
                
                
                
                
             
         
        
            
            
            
                
                Explosives do all LOS checks before destroying any entities (RUST-1546)
                
                
                
                
             
         
        
        
            
            
            
                
                ▄▊ █▇▉█▅█ ▉▅█▇▉▍▆▇ ▅▍▍▅▅▇▆▄ ▍▌▄▉▆, ▇▉▊ ▄▉▆█ ▍▅▉▄ ▌▊▋▋▊▋ █▅
                
                
                
                
             
         
        
        
            
            
            
                
                q no longer closes vending machine admin panel
added small light to vm screen
                
                
                
                
             
         
        
            
            
            
                
                ▌▋█▆▄▋▊ █▆█▄█▊▋ ▆▅▍▋▊ ▇▌▍▉ (▉▍██▇█▆▌▍▄ ▆▋▍▊)
▇▌█▅▌▄▊ █▍▄▄▍▅ ▉▋▌▅▊ ▍▅▍▆▊▇▆ ▍▄▊▄ █▇▄ ▆█▉▍▆; ▅▍▍▍▅-▍██▇ ▇▋▄ ▅▌▊
                
                
                
                
             
         
        
        
            
            
            
                
                properly detect player infront/behind of Vending Machine RUST-1553
                
                
                
                
             
         
        
            
            
            
                
                re-instated wall.frame.shopfront.metal prefabs - Drawer item exchange shopfront
                
                
                
                
             
         
        
        
            
            
            
                
                can rotate empty vending machines
                
                
                
                
             
         
        
        
            
            
            
                
                Fixed local player not skipped in vis testing
                
                
                
                
             
         
        
            
            
            
                
                vending machine sounds are serverside (everyone can hear)
vending machine has busy panel while vending
can only access vending machine inventory from rear
cannot lock vending machines (can't be used as safe)
protocol++
                
                
                
                
             
         
        
            
            
            
                
                added automatic door closer
vending machine requires construction layer under it
phrases
protocol++
                
                
                
                
             
         
        
        
            
            
            
                
                VM screen cycles available items (super laggy/unoptimized wip)
thrown weapons/tools jam door closer
                
                
                
                
             
         
        
            
            
            
                
                m92 worldmodel anim tweaks
m92 worldmodel shell ejection improvements
                
                
                
                
             
         
        
            
            
            
                
                new 3rd person flamethrower animations
added reload animation for flamethrower worldmodel
                
                
                
                
             
         
        
            
            
            
                
                added new 3rd person player crossbow animations
rigged up worldmodel crossbow to play reload animations
                
                
                
                
             
         
        
            
            
            
                
                double shotgun 3rd person player animations
improved worldmodel animations for double shotgun
                
                
                
                
             
         
        
            
            
            
                
                eoka 3rd person player animations
                
                
                
                
             
         
        
            
            
            
                
                added code to play 3rd person flint strike animation for eoka pistol
                
                
                
                
             
         
        
            
            
            
                
                3rd person pump shotgun animation tweaks
                
                
                
                
             
         
        
        
            
            
            
                
                Component world model setup
                
                
                
                
             
         
        
            
            
            
                
                Updated native renderer lib with adjusted readback swizzling
                
                
                
                
             
         
        
            
            
            
                
                Cherry picked foliage shader and deferred transmission changes from prerelease/dungeon_art_4
                
                
                
                
             
         
        
            
            
            
                
                merge from fridge_deployable
                
                
                
                
             
         
        
        
            
            
            
                
                Resources world model setup
                
                
                
                
             
         
        
        
            
            
            
                
                shopfront metal now has reinforced glass instead of bars
adding glass_reinforced generic textures
                
                
                
                
             
         
        
            
            
            
                
                ▇▇▄▉▋ ▊▌▅▋ ▆▊▅▄ ▉▊ █▉▌█▅▌ ▅▌▇
                
                
                
                
             
         
        
            
            
            
                
                removed research paper world model
                
                
                
                
             
         
        
            
            
            
                
                Fridge takes damage, allows more storage
                
                
                
                
             
         
        
            
            
            
                
                vending machine now shows the skin of the item for sale (if applicable)
vending machine screen LOD'd out beyond 15m
vending machine screen shows when vending
fixed bunch of bugs with vending machine screen
                
                
                
                
             
         
        
        
            
            
            
                
                Vending machine purchases reset decay