branchrust_reboot/maincancel

31,157 Commits over 3,928 Days - 0.33cph!

10 Years Ago
Time of Day update to 2.1.0
10 Years Ago
Official servers
10 Years Ago
Fixed material duplication for every instance of a scaled rock
10 Years Ago
Add AI OBB obstacle to rocks server-side
10 Years Ago
Serverlist now sortable, sorted by ping by default
10 Years Ago
Re-added kinematic rigidbodies to trees (must have been removed accidentally by some merge) Fixed flying wolves
10 Years Ago
fixed console command find
10 Years Ago
Footstep effects
10 Years Ago
Build the linux dedicated server in headless non debug
10 Years Ago
Removed some unused outdated assets Fixed import settings of forest 4 billboard 4-1
10 Years Ago
9-way crouching/crouchwalk animations for when the player is holding a rifle
10 Years Ago
New LODs and billboards (with normal maps) for every single tree.
10 Years Ago
Fixed building block scaling etc Fixed not bwing able to shoot building blocks
10 Years Ago
10 Years Ago
improved many of the player movement animations (unarmed); added 9-way running animations for when the player is holding a rifle
10 Years Ago
Server perf.. adding rigidbodies to everything that's runtime.. even if it doesn't move
10 Years Ago
Even more rock material adjustments
10 Years Ago
10 Years Ago
10 Years Ago
More rock material adjustments
10 Years Ago
Added wetness to the rocks shader.
10 Years Ago
Removed emissive color from tree billboards
10 Years Ago
Missing billboard 4-1
10 Years Ago
10 Years Ago
10 Years Ago
New tree billboard texture files.
10 Years Ago
10 Years Ago
Stop Fire_Secondary when in menu
10 Years Ago
10 Years Ago
10 Years Ago
Restructured some rock folders Adjusted sand rock colors Added the new rocks to the procedural level
10 Years Ago
Fixed Foundation scale.
10 Years Ago
Updated clothes to use new skin shader
10 Years Ago
Fixed rock_13 not recieving shadows
10 Years Ago
Fixed motion blur popping on LOD object switch
10 Years Ago
10 Years Ago
Reverted client.cs
10 Years Ago
https://www.youtube.com/watch?v=b_4Y21Pprzw
10 Years Ago
Fixed building parts not showing in context menu
10 Years Ago
Synced with admin site, phrases
10 Years Ago
Improved trunks on forest 6's and 7's.
10 Years Ago
Made Newman's new back glow a little less.
10 Years Ago
Fixed compilation error in Client.cs
10 Years Ago
Added normal mapping support to the tree billboard shader
10 Years Ago
Use the tick in lerp time. This is all fucked but it's better than nothing right now.
10 Years Ago
Snow heightmap and better spec.
10 Years Ago
Flinch animations (implemented but not really)
10 Years Ago
Added skin shader (keeping old mats for comparisons)
10 Years Ago
Implemented Blunt and Slash impact effects ImpactParticles scene lets you choose bullet, blunt, slash Moved DamageTypes to its own file Melee/ProjectileAttack now specify damage type
10 Years Ago
Moved grass impact effect prefab to right place