branchrust_reboot/maincancel

35,081 Commits over 4,474 Days - 0.33cph!

10 Years Ago
Merge from save140
10 Years Ago
Added LOD's and colliders to the truck cabin
10 Years Ago
Scene2Prefab (updated truck cabin in the harbor prefabs)
10 Years Ago
Screenspace shadows
10 Years Ago
10 Years Ago
Updated RenderInfo
10 Years Ago
Added prevent building volumes to harbors
10 Years Ago
Fixed layer on static doors
10 Years Ago
Death transition
10 Years Ago
Scene2Prefab (updated static industrial doors)
10 Years Ago
Enabled instancing support on all rust/std shaders
10 Years Ago
disabled xmas content protocol++
10 Years Ago
Fixed screen space shadows errors in gl and d3d9; edited to support SM 3.0
10 Years Ago
10 Years Ago
ParticleSystemCull + ParticleSystemLOD properly disable particle systems (perf increase)
10 Years Ago
Enabled instancing on grass shader (just in case) and unity std override shaders
10 Years Ago
added distance culling to bed/pookie/rock
10 Years Ago
added proper rock LODs
10 Years Ago
Cherry picked 18108 from prerelease
10 Years Ago
Fix burlap phys impact voice limiting (RUST-1497) Tighter voice limiting on bullet flybys Fix bear footsteps not playing when a bear is running and turning Sound occlusion can't be disabled via the console Ambience polish
10 Years Ago
Removed screenspace shadows
10 Years Ago
Snow piles on tree bases cull
10 Years Ago
Log warning when entity switches to null network group
10 Years Ago
Don't apply propertypblocks to gibs if they're empty Removed unused building block code (optimization)
10 Years Ago
Fixed ak, lr300 viewmodels casting shadows
10 Years Ago
Added color and detailST as instanced properties (rock instancing)
10 Years Ago
Fixed crane rotation and moved flatbeds
10 Years Ago
Portacabin colider fixes / glass can be now shot through
10 Years Ago
Harbor crane LOD tweaks
10 Years Ago
Disabled MSAA in quality=5 for now
10 Years Ago
Removed ConstructionRenderer (memory, perf)
10 Years Ago
Quote filename when opening renderinfo
10 Years Ago
AH tweak
10 Years Ago
RenderInfo update
10 Years Ago
Fixed motion blur issues
10 Years Ago
Updated static industrial door collider dimensions
10 Years Ago
Scene2Prefab (static industrial door collider update)
10 Years Ago
Trailer flatbed
10 Years Ago
updated rock entity & lods
10 Years Ago
10 Years Ago
fix for particles enabling automatically when entering visible range protocol++
10 Years Ago
Don't allow items to be stacked on items that have been marked as invalid
10 Years Ago
spawnpoints setup for barrels, crates yields balance - harbors
10 Years Ago
changing layer to World on harbor crane truck and trailers placement polish
10 Years Ago
Scene2Prefab
10 Years Ago
Fixed instancing in unity std override shaders
10 Years Ago
server compile fix
10 Years Ago
Adjusted a jumping puzzle barge to cooperate with water
10 Years Ago
Scene2Prefab harbor_1
10 Years Ago
Added new LOD for shipping containers