branchrust_reboot/maincancel

34,467 Commits over 4,201 Days - 0.34cph!

9 Years Ago
Merge from culling-changes branch
9 Years Ago
Fixed cull distance calc using local eyes instead of cam pos
9 Years Ago
revolver 3rd person animations
9 Years Ago
3rd person anims for guitar
9 Years Ago
tweaked guitar worldmodel position + materials
9 Years Ago
double barrel shotgun (viewmodel) changes: modified the iron sights tone down the recoil animation when firing (ADS)
9 Years Ago
tweaked the offset for the thompson viewmodel holosight addon
9 Years Ago
tweaked the position of the muzzleflashes when a muzzlebrake is added added new silencer smoke f/x when shooting
9 Years Ago
3rd person sitting animations
9 Years Ago
Cherry picking ignore.conf
9 Years Ago
Fixed invisible LR-300 worldmodel issue:1586
9 Years Ago
Flashlight Lod updates
9 Years Ago
Merge from foliage_system
9 Years Ago
Fixed one stone tier roof piece having no valid tangents
9 Years Ago
Tweaked renderer_threading and collider_threading convar behaviour (nicer for profiling)
9 Years Ago
Fixed foliage transparency with temporal anti-aliasing
9 Years Ago
crossbow world model uv fix
9 Years Ago
Air duct import settings fix
9 Years Ago
Network++
9 Years Ago
Profiling for helk
9 Years Ago
Reducing mesh compression on all weapon world models set to high
9 Years Ago
Better coroutine profiling
9 Years Ago
Stripping unused / commented out scripts
9 Years Ago
Fixed ServerMgr indentation
9 Years Ago
Tweaked connect coroutine handling
9 Years Ago
Merged decor_deployables branch to main
9 Years Ago
Warning fixes
9 Years Ago
9 Years Ago
Manifest update
9 Years Ago
Reverted UI.Options.Keybind.prefab submission
9 Years Ago
Manifest update
9 Years Ago
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9 Years Ago
Replaced all StartCoroutine(string) calls with StartCoroutine(IEnumerator) calls
9 Years Ago
Added profiler samples to workshop skin loading
9 Years Ago
Fixed memory leak when workshop skin texture file cannot be found
9 Years Ago
fixed revolver showing muzzlebrake all the time
9 Years Ago
Added "itemskins" convar to toggle workshop item skins
9 Years Ago
More profiler workshop skin profiler samples
9 Years Ago
Rust.Workshop plugin has profiler enabled in debug build
9 Years Ago
balance/functionality of Locker Fish provides animal fat shopfront no longer blocks wall placement on triangle foundations protocol++
9 Years Ago
compile fix
9 Years Ago
Entity creation is grouped by entity name in profiler Removed some needlessly deep nested profiler samples
9 Years Ago
Disabled MaterialColorLerp (memory, performance)
9 Years Ago
Added TimeWarning.BeginSample / EndSample (for coroutine profiling inside plugins)
9 Years Ago
Rocket launcher world model uv fix
9 Years Ago
Reduced stuttering and GC from workshop skin loading (this needs rethinking)
9 Years Ago
Experiment: More granular network cells (64 meters per cell instead of 126.5)
9 Years Ago
Merge from vertex_count_simplification
9 Years Ago
Plant skin instantiates are load balanced
9 Years Ago
Merged demo recording into main