userandrecancel
branchrust_reboot/maincancel

5,972 Commits over 4,383 Days - 0.06cph!

5 Years Ago
Refreshed Prefabs.txt and Prefabs.unity for the SDK
5 Years Ago
Monument markers fall back to root game object name when phrase is not set Added assets/bundled/prefabs/modding/monument_marker.prefab for custom map monument markers (displayed name is taken from the PrefabData "category" string)
5 Years Ago
Disabled async Steam callbacks, tick them on the main thread instead
5 Years Ago
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6 Years Ago
Committing prefab auto-updates so the build server doesn't have to update / revert them every build
6 Years Ago
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6 Years Ago
Added WeatherPresetType.Cinematic (never triggered by the automatic weather system, but can be loaded with weather.load)
6 Years Ago
Send replicated convars in ClientReady to ensure the level has already been loaded on the client (cc rohan, please double check)
6 Years Ago
Added wetness_rain and wetness_snow convars to adjust how wet players get
6 Years Ago
Climate.GetThunder NRE fix
6 Years Ago
Merge from weather2
6 Years Ago
Network++
6 Years Ago
Merge from weather2
6 Years Ago
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6 Years Ago
Merge from weather2
6 Years Ago
Tweaked rain max collision shapes to something that works with the previously tweaked particle lifetime
6 Years Ago
Disabled particle blending on raindrops and impacts so you see some of them when looking straight down (petur approved)
6 Years Ago
More tweaks to rain particle lifetime after testing additional scenarios
6 Years Ago
Fixed sky dome having fog + evening time saved on its prefab (annoying in the editor)
6 Years Ago
Weather effect emission rate uses 3D distance instead of 2D distance (better perf inside large bases)
6 Years Ago
Reverting rain max collision shapes (changeset 55163) Reduced rain max lifetime (fixes perf issue in certain conditions where rain drops fall very far, fixes rain drops sometimes falling through bases due to max collider shape limit)
6 Years Ago
Increased rain max collision shapes since it was raining into bases in some locations (potentially an issue from the faster speed?)
6 Years Ago
Stormy rain implementation
6 Years Ago
Fixed ParticleSpawn benchmark NRE
6 Years Ago
Added placeholder storm weather preset Enabled randomized weather Network++
6 Years Ago
Slightly less ugly version of 55126
6 Years Ago
Eliminated 60B of GC per frame from Climate.Update
6 Years Ago
Proper merge from weather2
6 Years Ago
Added rain weather type to WeatherPreset
6 Years Ago
Fixed WeatherEffect update not properly starting after the loading screen
6 Years Ago
Enabled aurora borealis at night in the arctic biome
6 Years Ago
Server versions of weather.load, weather.reset and weather.report
6 Years Ago
Small typo, shouldn't affect anything
6 Years Ago
Particle grid emission rate also takes camera velocity into account
6 Years Ago
Better camera velocity offset in particle grid
6 Years Ago
Testing high collision quality on rain and snow
6 Years Ago
Fixed climate system not initializing on the server (causing several NREs) Fixed effect systems updating during the loading screen
6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
Skin bundle update
6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
Latest non-beta Steam DLLs for Windows and Linux dedicated servers
6 Years Ago
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