userandrecancel
branchrust_reboot/maincancel

5,428 Commits over 4,444 Days - 0.05cph!

6 Years Ago
Server versions of weather.load, weather.reset and weather.report
6 Years Ago
Small typo, shouldn't affect anything
6 Years Ago
Particle grid emission rate also takes camera velocity into account
6 Years Ago
Better camera velocity offset in particle grid
6 Years Ago
Testing high collision quality on rain and snow
6 Years Ago
Fixed climate system not initializing on the server (causing several NREs) Fixed effect systems updating during the loading screen
6 Years Ago
Skin bundle update
6 Years Ago
Latest non-beta Steam DLLs for Windows and Linux dedicated servers
6 Years Ago
Changed demo.splitmegabytes default value to 200 (from 100)
6 Years Ago
Updating Facepunch.Steamworks
6 Years Ago
Roof left and right side trim conditional models are applied to both client and server (for the collider, fixes fly hack false positives)
6 Years Ago
Do entity order validate before calling CreateOrUpdateEntity so the counter isn't corrupted if CreateOrUpdateEntity throws an exception Include additional info in disconnect message when entity order validate fails
6 Years Ago
Comment
6 Years Ago
Skin bundle update
6 Years Ago
Subtracting 53468 (ProjectilesThroughVehicles) and 53754 (wounded player collider adjustment) since they're causing regressions
6 Years Ago
Codegen (IOEntity.Server_RequestData now has CallsPerSecond check?)
6 Years Ago
Subtracting 53795 and 52796
6 Years Ago
Merge from io_pooling
6 Years Ago
Fixed protobuf/generate.sh DOS line endings (breaking unix shell scripts)
6 Years Ago
Mertge from unity_2019.4
6 Years Ago
Fixed two cases where roof eaves conditional models would not show even though they should, resulting in gaps (server side fix)
6 Years Ago
Fixed demo NRE
6 Years Ago
Roofs cost the same as floors (build + upkeep) since they also have the same health
6 Years Ago
Square / triangle roofs no longer try to join when placed next to each other in a straight line (only triangle / triangle will)
6 Years Ago
Skin bundle update
6 Years Ago
Subtracting 53182 (SimplerBuildingColliders) since it doesn't improve performance and makes things more difficult to work with for artists and less unified
6 Years Ago
Another audio bundle experiment
6 Years Ago
Subtracting 52993 and 52997 because Unity sucks
6 Years Ago
Attempt to fix "Couldn't find sound" on animation-driven sounds (regression from 52993)
6 Years Ago
Attempt to fix "SoundPlayer bundle assignment doesn't seem to work sometimes"
6 Years Ago
Trigger BS
6 Years Ago
Subtracting 52610
6 Years Ago
Merge from underwear_swap_fix
6 Years Ago
Explicitly assigning bundles on repair_full_metal and repair_metal (as a test)
6 Years Ago
Vehicles send out network ticks immediately after they have a new position on the server to reduce input lag (override in BaseVehicle)
6 Years Ago
Merge from network_lerp_4
6 Years Ago
Skin bundles
6 Years Ago
Conditional wall corners are tagged as DeployVolumeIgnore (no longer block placement of adjacent wall frame inserts at certain angles)
6 Years Ago
Fixed being unable to study a blueprint even if some of the items it unlocks weren't unlocked yet (square / triangle ladder hatches and grills)
6 Years Ago
Fixed ceiling light deploy issues under triangle floors
6 Years Ago
Fixed "Wall conditional corners show when placed adjacent to a backwards wall and a wall behind (triangle foundation)"
6 Years Ago
Fixed "Unable to replace furnace under triangle frame"
6 Years Ago
Fixed "Wall conditional corners show when placed adjacent to a backwards wall and a wall behind"
6 Years Ago
Fixed wall frame insert placement issues next to spiral stairs with some specific rotations
6 Years Ago
Subtracting 51078 (significantly increased loadtime)
6 Years Ago
Cherry picking 42341 from hdrp (print_foliage console command)
6 Years Ago
Disable lerping when a child entity is attached to any bone (not just for the "closest bone" feature)
6 Years Ago
Removed ancient NetworkPositionTick hack for child entities that should no longer be required
6 Years Ago
Cherry picking 50679 (parents send UpdateNetworkGroup to children that do not inherit their network group)
6 Years Ago
Skin bundles