5,949 Commits over 4,079 Days - 0.06cph!
Fixed build exception when ItemDefinition.shortname is null in ItemManager.Initialize (this exception appears to cause a full editor crash on 2019.4.23?)
Disabled incremental garbage collector on macOS again
Enabling incremental GC on macOS as a test (checking if 2019.4.22 fixed it)
Fixed "no IPV6 support" when connecting using localhost
Unity 2019.4.22f1
Re-enabled graphics jobs on macOS (test)
Disable aurora, rainbow and lightning effects when inside train tunnels
▌▋▄▄▉ █▇██▋▇▌ ▍▋▌▆▄▊▌ ▋█▊▌█▄ ▋█▋█ ▌▊▉ ▊▍▉▌▋▍ ▆▉█▅▋██▇ ▊▍▄▊▇ ▌█▇▇'▅▌ ▊▄ ▋ ▄▊▍▉▅▌▅▄
Fixed "LODS aren't updating during elevator rides if the player doesn't move with WASD"
Fixed TerrainPath.DungeonRoot not being set when the map is loaded from cache (blind commit since Unity is stuck on startup)
Completely disable rain / snow particle effects inside train tunnel environment volumes
Only try generating dungeon navmesh if dungeon exists
▊█▍▊▊ ▉▊▌▌█▆▋▍▍ ▅▊▆▌▆, ▅▆▋▊▍ ▅▋▄▅▊▋ ▅▉ ▍▊▆▇▉
▅▊▅▊██▉▇▍ ▅▉▄▊█▆▇█ ▊▄▍▄▆▊▉▉▉▊ ▄▊▌▋▆ ▄█▌▇ ▊▉▉▍▆ ▇▆▍ █▌▌, ▊▋ ▊▌▇▆ ▇▊▌▍ ▉▄▍ ▋▉▊▅▇▇ ▄▆▊▍
▌▉▇▊▅ ▆▆▆▆▍ ▆▅▄ ▅█▉▊▄▊▉ ▅▌▇▊▆ (▉▊▇▌▊▉▉█ ▄▍▋▄▄ ▅▍▉█▆▇▅ ▉▄██▌▆▄▅ █▌▍▆ ▊█▉▉ ▍█▊ █▋▋▍▆▋)
Reapplying
58855 since it was probably not causing any problems after all
▍▅▉▌▌ ▋▇▊▄▉ █▊█▉ ▉▋▊▊▋▄▍ ▉▆▇▋▋▊▄
▌▉▅█▌▍█▊▋▋ ▍ ▄▄█▅▉▋█▊▇ ▊▄▍▊▉ █▍▌▋▌▇▌ ▉▇ ▌▍▋▋▉
▅▄▅▄▍▊▋▄▆▆▍ ▊▊▌▄█ (▉▉▆▋ ▊▄▍▄: ▇▇ ▇▍▄▅ ▋▌▆▄▇'▊ ▌▊█ ▄▅, █▉ ▄▊▌▍'▌ ▉█ █▄▇█▇)
█▋█▋▄▄▋█▌▅▌ ▄▄▅▇▉ (▌▋▍▉▅▇ ▄▆▆▆ ▍▅▄▆▋▍ ▌▋▉▆▋ ▅▉▋ ▋▇▆▋▌▆▅ ▊▉ ▍▅▄▇▆▅▄ ▊▅█▋▅ ▊█ ▉█▌▆▇▊▅)
▇▄▆█▆▌▄█▅▍▇ █▍▄▅▋ (▇▄▋▆ ▇▍▄▅▊▇ ▋█▇█▉ ▇█▉ █▍▋▄▉▇▅ ▋▌ ▅▋▍▅▊▍▅ █▇▄▄▍ ▇▍ ▄▋▍▄▊▅▊)
█▊█▊ ▍▆▅▌▌ ▉▉▌█▇ ▆▍▇▊▌▋▅ ▊▍▋▅▉▋▅▌ ▆▍▅█ ▍▄▇▅▅▆▊▍▍▊▄ ▇▊▋▍ █▄▄ ▅▆▆▉▋ ▊▊██▉▍ ▍▉▉▇█▉▇▍▌▆ (█▆ ▋▅▄▍██▌▌▊▋ ▆▌ ▍▅▇▇▊█▊) ▋▄ ▍▄▄█▍▆▆ ▉▉▆▋ ▊▍█▇▋▊▅ ▍▉ ▋▇▆▇▊█ / ▆▅▄▆▇▉▊▆▋▅
▋▉▉▅▌ ▅▄▆▄▍██ ▉▋ ▇▊█▇▊ ▄▆ ▍▌ ▇▉▄▋▌ ▌▊ █▇▊▋▊▄▇▇▄ ▊▊ ▄▊▆ ▊▉▇▌▌▅:
- ▆▍ ▅▋▅▋▋▆ ▊▋█▅ █▇▉▄▌ ▌▅▇▆▄▇ ▄█▅ ▇▉▋▍▋ ▍▄▋█ █▅▌▉▌▆▅ ▋▆ ▅█▊ ▆▊▉▋█▊
- █▌ ▅▊▄▇ ▍█▅▉ ▊▄▉▅▊▍ ▄▌▄▆▇▄▅▇ ▄▌ ▄▉▄▌▅▆▆ ▆▉▍▇▌▄█▉▇ ▄▊ ▄▆▊ ▆▍▇▊▊▋ (▅▇▇▋ ▋▉▆▇█ █▆ ▇▇▌▇▊▋▊ ▆▋▉ ▋▍▄█▆ ▌▆ ▋▉▋▆█▉ ▄▌▅▅)
- ▉▆▌'▅ ▅▍▋ ▆▋█▇▊▆▋▇▍▅ █▇▇▆▉▋▍▉▌ ▋▍▍▌▋█ █▉▄▄ ▍▇▉▄ ▆▆ ▉█▍▅▆▄▍▉ (▇▉█▌▍'▄ ▉▍▊▆ ▆▋ ▇▌▊▌ ▆▊▊▆ ▄▋▍▆▄▄▍▆▄█▉ ▋▄██▅ ▍▊▊▄▉▍▋▆▌ █▍▊▋'▄ ▌▊▇, ▊▉▊ ▊▆▋ ▍▄▆▌▆ ▊█ ▋▍█ █▍▊ ▄▉ ▋▄▄▊█ ▊▄)
▅▊█'█ █▉▊▋▊▌▅▄ ▉▅▆▋▅█▊ "▌▌▆▇▆▆▅▅▍" ▄▆▇▉▇ ▊▉▌▌▇ ▉▍▇▆▍▌▄▌▇▋▉ ▋▌▊▍ ▅▉▍▇ ▅▆▇█▋▋█▉ ▊▊▌ ▊▇▌▌▍▊▉▊ ▆█▆▇▌▇█ ▇▇▊ ▉▆▄▉█▊▄▅▉ (▊█▉▇ █▆█▅▅▌ ▍▊▆▉▍▊▍▍▍▉)
Added a third texture bundle due to the 4GB asset bundle limit (there's always a chance this breaks something, so will need testing)
▅▍▇▋▉ ▅ ▆▉▄▅▄▆ ▇▄▋▇▉▍ ▅▇▇▍█ ▌▉▋▋ ▊▊ ▍█▊█▄▅█ ▌▊▋▊▄ ▅▋ ▋▍▊ ▋▅▍▉ █▄▅▉█▆ ▉▉ ▆▌█▊▍▅▋█▋▇ ▍▆█▌▆ █▇▆ ▅▊▌▍▄ ▊▊▅█▇▉▌▉ ▍▍▆ █▍▆█▆▊, ▄█▌ ▇▆▋▄▊▌ ▊▆ ▆▄▌ ▋▆▋▋▍▋▊▇ ▍▌▌▍▇▆▇ (▇▆▌▍▉▊▇▅▊█ ▍▄▌▉▌▉▆ ▍ ▅▉▅▅█ ██▄ ▋▉ ▍▉▆▇▌▆█▇█ ▆█▆▇▅)
▄▇▄▊▊▄█ ▉▇▆▄▋▊▍█▇▆_▆▆█▆█▅▋█▋▊ ▆▌▌▅▉▍▍▆ ▊▉ ▇▇▋▉▌ ▍▋ █▇▄ ▋▆▄▋▌▆ ▇█▉▅▆▅▍█▆▊ ▉▄█▌▊▊▌▌ ▌▌█▍█▉ ▇▇▅▊ ▍▄▋▅▆ ▇▉▉▋█▇▆▇▇▆ ▅█▊▍██▄▇▆▌ ▄▋▇▄▄▌
██▍'▍ ▇█ ▅▄▄▅▌█▉▇▇▉ ▍▇▅▇▌ ▋▊▋▅▋▄ ▇▍█ ▄▋▋▌▆ █▄ ▇▌▄▆ (▍▆█▌ ▊▄▊▍▊▇▉▄▋ ▌▋ ▌▅▋▉▇▋▄▉▅▄▋)
█▌▉▉█▊ ▆▄▋ ▇▇▌▅▇▍ ▆▅ ▅▄▉▉▆▇▄▍█▇▅ █▌▆ ▆▍▌▉█ █▍█▍▊█ ▄▆▌▍▇ ▊▋█▅ ▊▉▇█▅▉█▉▍▇ (▅▉▍▅▅ ▍▇▌▉▌ ▅▊▅▌▅ ▅▄▆ ▄▅▊ █▄▊▊▊▉▇▇ ▌▍█ ▉▊▉▌▅▅ ▊ ▍▄▌▅ ▉▍▄█ █▆ ▄█▆█▌▊▋▉)
▅▊▄▄▊ ▄▉███▉▉▅▅█_▇▇█▅▄▍▊▇▋▉▍▆ █▋ ▊▇▄▌▍▆▌█▅█ ▄▌▋ ▄▆▇▄█▄▆▋ ▄▌▅▆█ (█▆▆▉▊▌▅ ▊▌▅▉▋▅ ▌▉▍▆▍▄▅▆ ▊▅██▉ ▅▅▍▉▉▌▊▉▌▊▅▊ ▌▆ ▊▄▆▅▋ / ▇▇▆▋▌)
▉▅▉▄▇ ▋▇▍ ▌▊▌▊▊ ▉▍▆▆ ▇▄ ▄▆█▉▄▄▋-▍▇▇▉▉▊ ▌▌▉▊▆▋▊▆ ▍▇▆▊ ▋▊ ▋ ▄▌▅█▉▉▆█▄▉▉▍ ▉▋▍▉▆▅ (▅▌▌▍▆▍▉ ▊▋▄▍▆▌▇█▍ ▍▉▆▄▍▅ ▊▇█▄▋)
▇▋▍▇▋ ▋▋▍▌▊▍█▅.▇▇▆▍▇▋▍▆█▆▆▆▊▄▇▅▅▉▉▊▊▋ ▇▊▆▆▋▌ ▄▊ ▋█▊▄▌ ▄▄▉▍▋▉▌▌ ▉▋▄▅▊▇ ▋▊▅█▋▉▊ ▄▊▊▄▄▅ ▅▌█▋▊▉▅▇ ▅▉▉▌▄▋▌
▌▅▅▊█ ▍▅▉▄▍▊▆▊▇▇.▇▌▇▇▉▊██▇▊▍▅█▍▄▋▌▆ (▊▍▊▍▍▄▅▆▉▅▅▄▉ ▍▋█▊▇▌▇▌▋█ ▋▋▍█▌ ▊▊▍▆▋ ▄▄█ ▋▇▍▇▆▆ ▅▆▆▇▅▍▇ ▍▆▋▌▉ ▇▌█▍ ▆▄▉ ▇▊▌ ▆▍▇█ ▍▇▋▆█)
▉▅▉▊▆██▋██▋▇▆▇▅▊▆▍▋▅▌▋▍▊▆▄▆▄▋ ▄▄▅ ▄▇▇█ ▋▅▆█▋▆▄▌▍▉▍▊▅▋▋█▄▄ ▉▋▅▍█▆▅ █▍ ██▉▇▍▍▋▍▄ (▋▆█▉▋▅ ▊▋▄ ▊▍▄▇▊▅▍ / ▋▊▆▌▊ ▍▇▇▇ ▉▇█ ▅▄▊▇ ▌▊▊▋▊▍▍▄▆ ▋▅█▉ ▍▅▌▇▇▅ ▇▉▅█▋▍▅ ▆▅▋▆▉▄▄▉ ▆▋▍█▆▌▊▅▉▍▌ ▌▋▇██ ▄▌▍▇▌▊▅ ▍▌▉▋▌▇▍▆▅█)
▇▌██▍ ▄▊▄▍▉▍█▍▌▊.▋█▋▇▅▉▅▆▄▉▇▆▌▊▆▇▊▌ (▉▉▊▅▆▌▉▉▆▊▄▉▊ ▊▋▇▉▆▇▊▊▉▅ ▉█▌▊▌ ▌█▊▆▆ ▊▇▆ ▄▉▅▌▋▊ ▆▉▅▉▍▊▉ █▅▄▍▄ ▅▍▇▄ ▋█▅ ▋▊▌ ▍▌▆▍ ▆█▇▍▄)
▉▌▄▇▊▇▍▌▍▇▇▆▊▆▆▉▇▌▄▌▋▋▄▍█▉▇▆▄ █▄▅ ▆▄█▅ ▅▊▋▊▋▊▅█▆▉▇▉▍█▌▊▇▄ ▇▌▌▄▍▄▄ ▊▋ ▉▇▆▄▉▋▄▇▋ (▄▇▄▄▉▉ ▊▌▆ ▋▆▊▉▇▋▅ / ▊▊▇▄▋ ▋▊▅▌ ▊▅▍ █▋▋▍ ▄▅▉▍▄▆▆▆█ ▄▋▆█ ▅▄▍▉▌▍ ▅▋▆▍▇▋▍ ▆▍█▊▇▉▍▇ ▉█▋▌▅█▇▅▊▋▍ ▇▊▊▉▅ █▉▌▊▅▋▅ ▅▅▄▄▇▋▋▊▆▇)
▋▍▇▋▊ █▇▉▉█▊▅ ▍▆▉▌▅▌▆▍ ▅█ ▋ ▍▇█▊▍▌▌, ▆▌▉▉▉ █▊▆ ▇▌▆█▍▋ ▍▍▊▊▄ ▅▌ ▄█▄▍ ▇▆ ▇█▆ ▋▇▋▋▆ ▌▉█▋▄▅ ▍▉▇▋▊▉▄▄▇▋▍▌▋ ▍▆█ ▉▉ ▅▆ ▆▋▄▄ ▌▊ / ▅█▄█ ▆▍▄ (▍▍▉ ▄▆▇▌▅▇ ▅█▌█ / ▄▋▍█▍▌▉ ▌▍▅█▇ ▌▄▇▉▍▌ ▉▄▌▋▄▋▇▇)
▌▇▄▋▄▌▌ ▄▆█▊▇▌▇▆▄▅_▄▋▊▉▋▉▇█▅▇ ▆ ▉▉ ▆▌▍▄▌▊▍ ▆▄▄▊▅▄▉ (▍▆▅▇▆ ▊▊█▊▅▅▄▌ ▋▆▌▉▊█ ▊▆▌▇▌ █▊ ▄▍)
▆▇▄▍▊█▌▌▌▊▆ ▋▅▄▄▉ █▅▊▋▅▇ ▍▌▄▉▉▇▉▅ █▆▇▅ ▇▊▌▆▆▆▉
▋▄▇▋▆▉▇ ▇▋▇█▍██▇▍▄_▉▉▇▄▄▋█▍▍▋ ▋ ▆▇ ▄▄▍▅▄▉▄ ▉▄▊▌▊▄▇
▋▆▋▅▄ ▇▌▉▅▊█ █▉▉▇ ▍▄▋▇▉▍▌ ▍▆▍▋█▅▍▊ ▅▍▌▌▍ ▇▅▊▅█ ▊█▋ ▌▌▊▊▌▍ ▇▅▍█ █ ▊▌▇▉▅▆ ▍▋ ▊██▉▉▋▊▄
▌▌▇▍▆ ▆▅▄▆▄█ ▋▆▋▌ ▉▋█▍▋▍▅ ▇▄█▅▉▌▋▊ ▊▄▌█▊▋▋▇▉▍▅ ▇▅▅▍█ ▉▊█▇▇▅▉█▊ / ▋█▆█▅▋▇ ▆▊ ██▌ ▌▄▅▌▇ ▌▄▊▊
▄▆▄▍▉ ▍▇▇▆███ ▌▍▆ █▍ █▅▌▅▉▊▉▊▋.▉▆▉▄▆▉▋▄▋▆▅█
▌▆▍▉▇ ▉▆▄ ▄▇▍▅▌ ▋█▇ ▌▆▌▄▊ ▊▄▇▆▌▌▉▆ ▄▌ █▄▇ ▍▊▄▄▆ ▋▉▋▄▍▍▋▌, ▊▆▅▅▆▅▄▆ ▅▆▉▆ ▉▊▊▋▄█▉ ▅█ ▋▌▆ ▌▍▄
Roof conditional corners only apply when the roof tiers match
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21
Enabled grass displacement by default, renamed convar to grass.displacement (from grass.displace) to ensure old config values are ignored
NRE fix in BaseMelee.PlayerAttack when hitting world with a melee weapon
▆▉▍█▋ ▊▆▅▇ ▌▅_▆ (▄▉ ▇▄▍▋▍▅▇▋, ▅█ ▇▅▉▅▊▊▇▆█▌_▄▊█▇▌▌▅▍▇▆ █ ▉▊▋ █▍▌▋▅_▋▊██▉▅▉▅▄▉ ▋ ▉▌ ▌▆█▋▉▊ ▌▄▄ ██▌▍▋▉, ▋▋▋▋▉ ▅▋▆▊▆▌▆▆▋▄█▉▊▉ ▋▇ ▇▋▇▆▌▄ ▊▅▄ ▉▊▇ ▄▇▆▋▄ "▄▋▅ ▄▋█▊" █▉▆▍▍▍▆)
▇██▇▉ "█▆▅ ▊▌▅▊" ▍▋▋▆▍▅▌ █▇█