userandrecancel
branchrust_reboot/maincancel

5,996 Commits over 4,444 Days - 0.06cph!

1 Year Ago
Jungle biome is centered in tier 0, with temperate biomes to the sides of it
1 Year Ago
Jungle biome distribution teaks & fixes
1 Year Ago
Monument distance tweaks in an attempt to eliminate some edge cases of certain monuments not spawning / fewer monuments spawning overall
1 Year Ago
Players no longer spawn in jungle biome
1 Year Ago
Fixed train tunnel above ground / below ground rail connections not spawning due to the recent environment volume tweaks
1 Year Ago
Merge from light_cull_occludee_fix
1 Year Ago
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1 Year Ago
drawcolliders now works in demos
1 Year Ago
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1 Year Ago
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1 Year Ago
Merge from main/premium_servers/manual_refresh
1 Year Ago
Steam upload files for aux05
1 Year Ago
Texture streaming workaround (make sure it's disabled at startup under any circumstances until the graphics qualities are loaded, so it's at most only changed once from disabled to enabled, never from enabled to disabled)
1 Year Ago
Added position / rotation information to debugboatissue
1 Year Ago
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1 Year Ago
Merge from fast_debug_draw
1 Year Ago
Skin bundle update (part 2)
1 Year Ago
Skin bundle update (part 1)
1 Year Ago
Merge from rotation_parent_fix_2
1 Year Ago
Merge from menu_friends_list
1 Year Ago
Fixed TerrainTexturing.Instance not being updated in Setup()
1 Year Ago
Cherry picking 111563
1 Year Ago
aux04 Steam upload files
1 Year Ago
Updated workspace to Unity 2022.3.55f1 (all builds have already been switched over)
1 Year Ago
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1 Year Ago
JunkPile.SpawnInitial happens across multiple frames instead of all at once
1 Year Ago
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1 Year Ago
Merge from tick_limit_improvements
1 Year Ago
Subtracting 109845 (workshop normal fix)
1 Year Ago
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1 Year Ago
Fixed network updates, for example from parenting changes, interfering with smooth movement for entities that are currently lerping Removed Jarryd's interpolator SnapToEnd demo workaround
1 Year Ago
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1 Year Ago
editorconfig update
1 Year Ago
Merging .editorconfig from main/StandardCodeFormatting
1 Year Ago
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1 Year Ago
Fixed paddling pool water being invisible inside canyons
1 Year Ago
Fixed above ground pool water being invisible inside canyons
1 Year Ago
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1 Year Ago
cave_small_hard terrain anchor fixes
1 Year Ago
cave_medium_hard terrain anchor tweaks to prevent it spawning too close to river
1 Year Ago
Subtracting 105130 and 105295 (obfuscation_build_fix)
1 Year Ago
Added BuildOptions.CleanBuildCache back to our build options (removed this previously to reduce build time, test if this fixes our random build issues)
1 Year Ago
Subtracting S2P launch site (world_update_2 conflict)
1 Year Ago
Skin bundles
1 Year Ago
Updating EAC setup / launcher
1 Year Ago
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1 Year Ago
Subtracting item pooling due to Item.MoveToContainer / Item.Save server NRE (too close to patch to attempt a fix)
1 Year Ago
Rebuilt native libraries with Debian 10 for backwards compatibility