userandrecancel
branchrust_reboot/maincancel

5,963 Commits over 4,324 Days - 0.06cph!

2 Years Ago
Fixed nightlight variables all being 0 on server startup
2 Years Ago
Fixed SaveRestore.ClearMapEntities not setting IsDestroyed on entities that haven't spawned, causing issues downstream and bypassing my previous static elevator fix
2 Years Ago
Fixed ElevatorStatic trying to update its floor positions too early when loaded from save
2 Years Ago
▍ ▅▋█▉▆ ▆▋▄▌ ▌▄▇▄▊▊▊▊▉▍▍▌▌▆▉▇
2 Years Ago
Compile fix (removing unused "using")
2 Years Ago
Ye ole plugin switcheroo
2 Years Ago
Fixed ElevatorStatic not checking if entities have been destroyed before adding them to floorPositions
2 Years Ago
Unity 2021.3.35f1
2 Years Ago
Merge from map_entity_load_fix
2 Years Ago
Merge from pool_editor_safety (editor-only memory pool safety checks)
2 Years Ago
Skin bundle update
2 Years Ago
█ ▌▋█▅▌▆▅▇▉ ▅▇▊ ▋▅█ ▊▉▅ ▇▋ ▉▍▉▍▇▆▋ ▄█▉▄▌▌▋ ▄▊▌▋▆▍█ ▋▅▄▍▍▅ ▄█ ▄▉▌▅▆ ▌▍▅ ▉▌▉ █▅▌ ▄▅▉ ▋▄▅ ▋▌▌▍
2 Years Ago
Skin bundle update
2 Years Ago
▉ ▉▆▌▍▋ ▅▉▆▇▉▅▇▉▉▌▇▉▄▉ ▉▍▉ ▄▆▍█▅▋▄▋▇▌▆█▄▆▋▊ ▍▉▅▆▄▆▋▉▄▋ ▄▅▆██▋ ▉▍▆▉▍ ▆ ▍▌▅▉▆▆ ▄▅█▉▊▌▅▄▇▋ ▉▋▉██▇▋▍ ▉▍██▌▄▄ ▅▊▊ ▊▇▄█ ▄█▉▌▇ ██▇▆ ██▋██▄▉ ▌▉ ▄▆▄▆▋▉▇ ▇▉▉▅▉▇▍▋▅▋▄▌▊▄▆█▆▊
2 Years Ago
More materials
2 Years Ago
More materials
2 Years Ago
Prefab reserialize for Unity 2021
2 Years Ago
Materials after prefabwarmup (definitely not enough)
2 Years Ago
Attempt to fix triangle floor / triangle roof stability edge case after server restart
2 Years Ago
Merge from experimental (Unity 2021)
2 Years Ago
Skin bundle update
2 Years Ago
When building staging, upload to the "main" branch instead of the "default" branch (steamcmd changes workaround, will need to figure something else out)
2 Years Ago
Merge from main/excavator_props_fix
2 Years Ago
Merge from main/console_window_improvements
2 Years Ago
Merge from main/HAB Door gib fix
2 Years Ago
Merge from main/texel-density-fix
2 Years Ago
Merge from main/wall_debris_fix
2 Years Ago
Merge from main/siren_light_fixes
2 Years Ago
Merge from main/mini_push_fix
2 Years Ago
Merge from main/attackheli_turret_parent_fix
2 Years Ago
Merge from main/incendiary_fall_fix
2 Years Ago
Merge from main/detailed_vehicle_dismount_times
2 Years Ago
Merge from main/conveyor_locker_clothing_fix
2 Years Ago
Merge from main/ExtraDismountCheck
2 Years Ago
Merge from main/underwater_labs_floor_fix
2 Years Ago
Merge from main/global_networked_bases
2 Years Ago
Merge from main/map_markerlist_fix
2 Years Ago
Merge from main/ghost_sheet_fixes
2 Years Ago
Merge from main/reflective-material-type-fix
2 Years Ago
Merge from Attack Helicopter/kill_attribution
3 Years Ago
▊ ▊▉▆ ▇█▆ ▄▊▊ ▉▌▄
3 Years Ago
▉ ▄▅▋ █▋█▄▇ ▍▅▆▊ ▄█▆▋▌▉▉ ▆▋█▋▇▅█▇▋▆▅ ▅▆▅▆▉▊
3 Years Ago
▊▍ ▆▄▋▄▅ ▌▇▍▇▋▆▇█▄▅▆▄▅▍▌ █▇▉▉▊▋▌ ▉▅▍▍▌ ▌▍▍▍ ▌▌▇█ ▊▌▅▄▅▆▍ ▅▍▊▌▅▉ ▌█▍ █▅█▇▄▋▌ ▇▌█▉▉ ▄▆▇▆▌▉▅▊▅█ ▇▇ ▋▊▊█
3 Years Ago
▆▇ ▆▌▇▉▌▆▍ ▅▊▆ ▋▄▇▅▄ ▊▍▉▆▇▆▇▇▌▊▅▍ ▍▆▊
3 Years Ago
█▅ ▉▉▇ ▍▍▋▊▄ ▉▊▅▆ ▊▆█▋▊▆▋▊▇█▆▌▆ ▇▌▄ ▅▋▆▉▍▊▅▅▊
3 Years Ago
Fixed CLIENT / SERVER compile issues in BaseProjectile and LockOnLauncher
3 Years Ago
Removing unused using from SeekingServerProjectile
3 Years Ago
Subtracting 86646
3 Years Ago
2021 server NavMeshAgent tests
3 Years Ago
Can deploy weapon racks and clan table on tugboat