userandrecancel
branchrust_reboot/maincancel

6,011 Commits over 4,536 Days - 0.06cph!

2 Years Ago
Reapply bradley_scientists_changes
2 Years Ago
Merge from powerlines monuments prefab rebuild
2 Years Ago
Merge from junkyard_crane_col_fix
2 Years Ago
Merge from elevator_fix
2 Years Ago
Merge from fix_triangle_foundations_offset
2 Years Ago
Merge from analytics_load_times
2 Years Ago
Merge from fix_f8_menu_author_stripped
2 Years Ago
Merge from nexus
2 Years Ago
Merge from fix_pve_tag
2 Years Ago
Merge from StickyPhysicsFix
2 Years Ago
PatrolHelicopterAI serialization fix (cc Ian)
2 Years Ago
Meta file fuckery
2 Years Ago
Another kinematic rigidbody velocity fix
2 Years Ago
Merge from main/Workshop Normal Map Fix
2 Years Ago
Subtracting 96103
2 Years Ago
Merge from unity_2022.3.24
2 Years Ago
Merge from unity_2022.3.24
2 Years Ago
Merge from unity_2022.3.24
2 Years Ago
Merge from unity_2022.3.24
2 Years Ago
Merge from unity_2022.3.24
2 Years Ago
Merge from unity_2022.3.24
2 Years Ago
Merge from unity_2022.3.24
2 Years Ago
Merge from unity_2022.3.24
2 Years Ago
Merge from unity_2022.3.24
2 Years Ago
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2 Years Ago
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2 Years Ago
ServerListManager.EnqueuePings NRE fix
2 Years Ago
Cached server browser HttpClient exceptions no longer prevent download reattempts
2 Years Ago
Cached server browser is less exceptiony
2 Years Ago
Fixed hole in side of terrain when harbor spawns too close to terrain edge (not ideal, but good temporary solution)
2 Years Ago
Disabled material import on oilrig moonpool environment volume collider meshes (for some reason this pulls them into the discard bundle in the server build)
2 Years Ago
Server startup fix
2 Years Ago
Fixed oilrig environment volume collision meshes not having read/write flag set
2 Years Ago
Restoring old version of BiomeVisuals
2 Years Ago
Removing StartAssetEditing and StopAssetEditing from GameManifest and PrefabPrepare since it breaks repeat GetLabels / SetLabels calls (makes things slower though)
2 Years Ago
Missed files
2 Years Ago
Manifest
2 Years Ago
Removing "Update Game Manifest (Fast)" - use "Update Game Manifest" instead, which isn't all that slow anymore
2 Years Ago
Manifest
2 Years Ago
ForceLabel fixes
2 Years Ago
Reapply 95063 w/ compile fix
2 Years Ago
Fixed MaterialSetup not working inside monuments (prop / environment volume spawn order issue)
2 Years Ago
NRE fix when MaterialSetup is missing MaterailConfig (now logs a warning instead)
2 Years Ago
Free vs. FreeList
3 Years Ago
Merge from tutorial_island_cmd_rate_limit
3 Years Ago
Merge from demo_packet_ordering_subtract
3 Years Ago
Mereg from tutorial_island_valid_bounds
3 Years Ago
Merge from tutorial_island_valid_bounds
3 Years Ago
Fixed nightlight variables all being 0 on server startup
3 Years Ago
Fixed SaveRestore.ClearMapEntities not setting IsDestroyed on entities that haven't spawned, causing issues downstream and bypassing my previous static elevator fix