userandrecancel
branchrust_reboot/maincancel

5,937 Commits over 3,987 Days - 0.06cph!

12 Months Ago
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12 Months Ago
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1 Year Ago
ServerListManager.EnqueuePings NRE fix
1 Year Ago
Cached server browser HttpClient exceptions no longer prevent download reattempts
1 Year Ago
Cached server browser is less exceptiony
1 Year Ago
Fixed hole in side of terrain when harbor spawns too close to terrain edge (not ideal, but good temporary solution)
1 Year Ago
Disabled material import on oilrig moonpool environment volume collider meshes (for some reason this pulls them into the discard bundle in the server build)
1 Year Ago
Server startup fix
1 Year Ago
Fixed oilrig environment volume collision meshes not having read/write flag set
1 Year Ago
Restoring old version of BiomeVisuals
1 Year Ago
Removing StartAssetEditing and StopAssetEditing from GameManifest and PrefabPrepare since it breaks repeat GetLabels / SetLabels calls (makes things slower though)
1 Year Ago
Missed files
1 Year Ago
Manifest
1 Year Ago
Removing "Update Game Manifest (Fast)" - use "Update Game Manifest" instead, which isn't all that slow anymore
1 Year Ago
Manifest
1 Year Ago
ForceLabel fixes
1 Year Ago
Reapply 95063 w/ compile fix
1 Year Ago
Fixed MaterialSetup not working inside monuments (prop / environment volume spawn order issue)
1 Year Ago
NRE fix when MaterialSetup is missing MaterailConfig (now logs a warning instead)
1 Year Ago
Free vs. FreeList
1 Year Ago
Merge from tutorial_island_cmd_rate_limit
1 Year Ago
Merge from demo_packet_ordering_subtract
1 Year Ago
Mereg from tutorial_island_valid_bounds
1 Year Ago
Merge from tutorial_island_valid_bounds
1 Year Ago
Fixed nightlight variables all being 0 on server startup
1 Year Ago
Fixed SaveRestore.ClearMapEntities not setting IsDestroyed on entities that haven't spawned, causing issues downstream and bypassing my previous static elevator fix
1 Year Ago
Fixed ElevatorStatic trying to update its floor positions too early when loaded from save
1 Year Ago
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1 Year Ago
Compile fix (removing unused "using")
1 Year Ago
Ye ole plugin switcheroo
1 Year Ago
Fixed ElevatorStatic not checking if entities have been destroyed before adding them to floorPositions
1 Year Ago
Unity 2021.3.35f1
1 Year Ago
Merge from map_entity_load_fix
1 Year Ago
Merge from pool_editor_safety (editor-only memory pool safety checks)
1 Year Ago
Skin bundle update
1 Year Ago
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1 Year Ago
Skin bundle update
1 Year Ago
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1 Year Ago
More materials
1 Year Ago
More materials
1 Year Ago
Prefab reserialize for Unity 2021
1 Year Ago
Materials after prefabwarmup (definitely not enough)
1 Year Ago
Attempt to fix triangle floor / triangle roof stability edge case after server restart
1 Year Ago
Merge from experimental (Unity 2021)
1 Year Ago
Skin bundle update
1 Year Ago
When building staging, upload to the "main" branch instead of the "default" branch (steamcmd changes workaround, will need to figure something else out)
1 Year Ago
Merge from main/excavator_props_fix
1 Year Ago
Merge from main/console_window_improvements
1 Year Ago
Merge from main/HAB Door gib fix
1 Year Ago
Merge from main/texel-density-fix