userandrecancel
branchrust_reboot/maincancel

5,909 Commits over 3,867 Days - 0.06cph!

6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
Downgrading to Unity 2018.1.4f1
6 Years Ago
Fixed lerp of server objects shortly after spawn (SAM, dropped items, ...)
6 Years Ago
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6 Years Ago
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6 Years Ago
Compile fixes
6 Years Ago
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6 Years Ago
▇▄▌_▄▊▊▆▊▋▆▅█▄: ▄█▍▋▊ ▇▇▊ ▋▆▅▆▉▉▉▊ ▌▆▌▆█▋▊ ▇▅▅▆▊ ▍▊ ▌▉▄ ▍▇▆▉▌▍ ! ▆▄▋_▉▌▊▋▅▅▊▄▌▄: ▆▆▊▆▌ ▊▉█▄▊▊▅ ▇▉ ▆▉▅▇▄▍▆▊ ▅▋▅▋ ▊█▄▅▍ (▌▋▌▇ ▌▇▄█▌▇▉ ▆▇▄██▅▉) ! ▉▍▇_▍▌▋▉▄▌▅▄▄▅: ▇▌▋▌▇ █▆▇▆▅▍ ▆▊▋█▋▋▊▇▉ ▌▉ ▆▊▍▌▄▋▌█ ▌▇▌ (▅ ▅▇▊▆▄▄ ▌▆▆ ▋▇▋▆, ▄▅▆▅█▋█▇▌ ▉▄▌ ▉▇█▉▌ ▆▉▇█▊▄▄▉▉)
6 Years Ago
Merge from asset_bundles_3
6 Years Ago
Meta files
6 Years Ago
Removed bundle DoPrepare from SoundDefinition (applied at compile time)
6 Years Ago
Disabled crunch compression on nature assets again
6 Years Ago
Bundle tweaks
6 Years Ago
Fixed player rotation never updating on server (2018.2 regression)
6 Years Ago
Players inherit network group again when spectating
6 Years Ago
Merge from unity_2018.2.11
6 Years Ago
BasePlayer.ForceUpdateTriggers tweaks (handle the rare case of multiple layered calls)
6 Years Ago
Fixed BasePlayer.ForceUpdateTriggers fuckups that could cause players to remain inside triggers indefinitely
6 Years Ago
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6 Years Ago
Always reset player parent when respawning
6 Years Ago
Added generic entity angular velocity getters Projectiles inherit angular velocity from parent (fixes arrow trajectory when the cargo ship is turning)
6 Years Ago
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6 Years Ago
Fixed slightly lower initial frame distance on arrows fired with the bow
6 Years Ago
Server ifdef
6 Years Ago
Fixed cargo ship overriding player's network group when loaded from save
6 Years Ago
Fixed cargo ship sub entity saving flag disable
6 Years Ago
Cargo ship saves
6 Years Ago
Skin bundle update
6 Years Ago
Fixed LOS on vehicle storage boxes (comparing layer mask vs layer index)
6 Years Ago
Disable lerp when attached to bone (fixes explosives not following door open / close animation when attached)
6 Years Ago
Fixed APC projectile speed regression
6 Years Ago
Gibs inherit parent from their entity
6 Years Ago
Enabled crunch compression on more nature assets
6 Years Ago
Potential fix for player model velocity sometimes being non-zero after stopping
6 Years Ago
Ensure headRotation is set on the server (fixes team invite issues)
6 Years Ago
Fixed crunch compression not doing anything on ores
6 Years Ago
Enabled crunch compression on more nature textures (icesheets, ores and overgrowth)
6 Years Ago
Network player rotation in local space (eyes.bodyRotation instead of eyes.rotation) Network++
6 Years Ago
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6 Years Ago
Enabled crunch compression on tree textures (except billboards)
6 Years Ago
Fixed fireballs not doing any damage on the boat
6 Years Ago
Fixed arrow velocity on the cargo ship
6 Years Ago
Compile fix
6 Years Ago
Sleepers with parent update their model position every frame
6 Years Ago
Don't parent player model for NPCs and other players (same behaviour as the local player)
6 Years Ago
Projectiles don't inherit parent velocity if hitscan
6 Years Ago
Improved client entity velocity estimate