userandrecancel
branchrust_reboot/maincancel

5,962 Commits over 4,324 Days - 0.06cph!

7 Years Ago
Fixed packet flooding while reskinning using repair bench (RUST-195)
7 Years Ago
Cherry picking 29658 & 29659
7 Years Ago
Fixed serialization fuckups from the Unity upgrade / downgrade
7 Years Ago
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7 Years Ago
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7 Years Ago
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7 Years Ago
Downgrading to Unity 2018.1.4f1
7 Years Ago
Fixed lerp of server objects shortly after spawn (SAM, dropped items, ...)
7 Years Ago
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7 Years Ago
Compile fixes
7 Years Ago
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7 Years Ago
Merge from asset_bundles_3
7 Years Ago
Meta files
7 Years Ago
Removed bundle DoPrepare from SoundDefinition (applied at compile time)
7 Years Ago
Disabled crunch compression on nature assets again
7 Years Ago
Bundle tweaks
7 Years Ago
Fixed player rotation never updating on server (2018.2 regression)
7 Years Ago
Players inherit network group again when spectating
7 Years Ago
Merge from unity_2018.2.11
7 Years Ago
BasePlayer.ForceUpdateTriggers tweaks (handle the rare case of multiple layered calls)
7 Years Ago
Fixed BasePlayer.ForceUpdateTriggers fuckups that could cause players to remain inside triggers indefinitely
7 Years Ago
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7 Years Ago
Always reset player parent when respawning
7 Years Ago
Added generic entity angular velocity getters Projectiles inherit angular velocity from parent (fixes arrow trajectory when the cargo ship is turning)
7 Years Ago
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7 Years Ago
Fixed slightly lower initial frame distance on arrows fired with the bow
7 Years Ago
Server ifdef
7 Years Ago
Fixed cargo ship overriding player's network group when loaded from save
7 Years Ago
Fixed cargo ship sub entity saving flag disable
7 Years Ago
Cargo ship saves
7 Years Ago
Skin bundle update
7 Years Ago
Fixed LOS on vehicle storage boxes (comparing layer mask vs layer index)
7 Years Ago
Disable lerp when attached to bone (fixes explosives not following door open / close animation when attached)
7 Years Ago
Fixed APC projectile speed regression
7 Years Ago
Gibs inherit parent from their entity
7 Years Ago
Enabled crunch compression on more nature assets
7 Years Ago
Potential fix for player model velocity sometimes being non-zero after stopping
7 Years Ago
Ensure headRotation is set on the server (fixes team invite issues)
7 Years Ago
Fixed crunch compression not doing anything on ores
7 Years Ago
Enabled crunch compression on more nature textures (icesheets, ores and overgrowth)
7 Years Ago
Network player rotation in local space (eyes.bodyRotation instead of eyes.rotation) Network++
7 Years Ago
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7 Years Ago
Enabled crunch compression on tree textures (except billboards)
7 Years Ago
Fixed fireballs not doing any damage on the boat
7 Years Ago
Fixed arrow velocity on the cargo ship
7 Years Ago
Compile fix
7 Years Ago
Sleepers with parent update their model position every frame