userandrecancel
branchrust_reboot/maincancel

5,910 Commits over 3,867 Days - 0.06cph!

7 Years Ago
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7 Years Ago
Fixed thrown items sometimes being invisible until they hit something (projectile pooling bug)
7 Years Ago
Use world cache in the editor by default as well when running only the client
7 Years Ago
Fixed rare orphaned client side entities
7 Years Ago
Added additional info to entity console commands Added entity.find_status console command
7 Years Ago
Fixed "Attempted to create Sound from null SoundDefinition" when picking up some items
7 Years Ago
Potential fix for rare issue that could cause dual wielding / player model corruption Enabled pool.player_model by default again
7 Years Ago
Fixed super rare pooling NRE (maybe)
7 Years Ago
Properly clear prefab pool when disconnecting from server
7 Years Ago
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7 Years Ago
Removed some (presumably unintentional) debug logs from auto turret
7 Years Ago
Save++ because Helk decided to commit all monuments Network++
7 Years Ago
Added pool.debug to standalone builds (only works in development builds)
7 Years Ago
Fixed server use distance regressions
7 Years Ago
Disabled player model pooling by default Network++
7 Years Ago
Enabled normal / tangent import on triangular wall conditional models (Windows missing shadow fix?)
7 Years Ago
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Compile fix
7 Years Ago
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7 Years Ago
Extrapolation time on NPC entities is clamped to 0.1 seconds as well
7 Years Ago
Made PositionLerp more generic to eventually be usable in other projects Extrapolation time on player entities is clamped to 0.1 seconds
7 Years Ago
Cherry picking corpse NRE fix from Helk's branch
7 Years Ago
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7 Years Ago
Merge from save159
7 Years Ago
Terrain sockets no longer count as inside terrain if outside the terrain bounds
7 Years Ago
Consider entities out of bounds if they're lower than terrain zero level
7 Years Ago
Added warning when skin download fails to start (separate from timing out)
7 Years Ago
Renamed some profiler samples because Unity
7 Years Ago
Added debug.callbacks
7 Years Ago
Disabled sync position on boat storage and fuel (should automatically inherit group from parent, no need to sync explicitly)
7 Years Ago
Tree bundles
7 Years Ago
Network++
7 Years Ago
Merge from tree_revamp
7 Years Ago
Fixed server lag corrupting lerp timestamps, sometimes permanently
7 Years Ago
Fixed repair bench skin icons not refreshing until clicked
7 Years Ago
Call ItemManager.InvalidateWorkshopSkinCache when new item definitions have been received
7 Years Ago
Optimized PositionLerp.SnapTo / SnapToEnd
7 Years Ago
Fixed ore bonus have sync position flag set
7 Years Ago
Fixed FormatException
7 Years Ago
Changed lerp.debug to false by default
7 Years Ago
wtfplastic
7 Years Ago
Fixed lerp timestamp sometimes being incorrect when enabling lerp Fixed lerp server timestamp correction sometimes getting corrupt Added lerp.debug convar
7 Years Ago
Fixed animals turning like Slowpoke (lerp regression)
7 Years Ago
Server player loot distance and client interaction distance are closer together