userandrecancel
branchrust_reboot/maincancel

5,910 Commits over 3,867 Days - 0.06cph!

9 Years Ago
SphereEntity protobuf
9 Years Ago
Added RUST-462 Fixed RUST-471 (presumably)
9 Years Ago
Bed fixes
9 Years Ago
NRE fixes
9 Years Ago
Disabled projectile penetration on players (for better damage predictability, related to 12922)
9 Years Ago
Fixed issue that could force LOD0 to always be visible
9 Years Ago
Dummy LODBatch script (to fix warnings without messing with Vince's changes)
9 Years Ago
Fixed error spam on connect
9 Years Ago
Merge from uber-batching
9 Years Ago
SpeedTree parameter updates for 5.3
9 Years Ago
Fixed rare issue where GameTrace would incorrectly ignore a hit on a static concave mesh
9 Years Ago
Fixed test cave messing up CraggyIsland
9 Years Ago
Got rid of server hierarchy group (messes up some DontDestroyOnLoad stuff)
9 Years Ago
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9 Years Ago
Fix for roadside decor sometimes spawning too close to each other
9 Years Ago
Manifest
9 Years Ago
Removed Xmas event from default event schedule Reorganized event schedule (now prefab based)
9 Years Ago
Rain forces more fog and clouds Rain tends to be more intense when it happens Atmosphere fog reduces view distance more intensely
9 Years Ago
Don't spawn grass on the cliffside topology
9 Years Ago
Fix for occasional floaty decor objects
9 Years Ago
Removing legacy water shaders, see if that works
9 Years Ago
Added OpenGLCore to Windows build settings (for asset bundles on the build server)
9 Years Ago
Manifest
9 Years Ago
Sleeping bag exploit fixes
9 Years Ago
Forgotten file
9 Years Ago
Merge from procgen11.1 Network++ Save++
9 Years Ago
Allow attaching roofs to the bottom of other roofs again
9 Years Ago
Roof exploit fix Stability diminishing returns Various building block placement quality of life improvements
9 Years Ago
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9 Years Ago
These look like they can be deleted
9 Years Ago
Dropped item rigidbodies correctly copy drag and angular drag if specified
9 Years Ago
Coverting a bunch of world model colliders to primitive colliders (should fix items falling through ground)
9 Years Ago
Increased sheet metal building part base health to 750HP
9 Years Ago
Config file loading debug output
9 Years Ago
Fix for RUST-359
9 Years Ago
Fix for RUST-345
9 Years Ago
LightLOD performance regression fix
9 Years Ago
Developer tools for the F1 panel
9 Years Ago
Fixed tree skins missing from asset bundles
9 Years Ago
Client compile fix
9 Years Ago
Fix for RUST-351
9 Years Ago
AntiHack player damage verification is enabled by default
9 Years Ago
Fix for RUST-340
9 Years Ago
Convar graphics.lodbias is deprecated
9 Years Ago
Tree quality slider for the main menu performance options panel
9 Years Ago
Merge from tree-performance (LODing and culling optimizations)
9 Years Ago
Moved convar server.aihandlerms to ai.frametime Moved convar server.npcrickrate to ai.tickrate Greatly reduced AI frame time when playing in the editor (better testing perf)
9 Years Ago
Removing some deprecated stuff from TerrainConfig
9 Years Ago
Autoturret nobuild volume no longer reaches beneath the turret (RUST-347)
9 Years Ago
Fixed external gates collapsing