userandrecancel
branchrust_reboot/maincancel

5,959 Commits over 4,201 Days - 0.06cph!

10 Years Ago
More detailed hit stat tracking
10 Years Ago
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10 Years Ago
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10 Years Ago
Fix for BR spectator cam (hopefully)
10 Years Ago
Server compile fix (cc diogo)
10 Years Ago
Reverted tiny FinalizeTick change from earlier this week
10 Years Ago
Fixed violations not ticking down when AFK
10 Years Ago
Include desync / lag in projectile verification
10 Years Ago
Projectile entity distance verification takes entity speed into account instead of always assuming the worst-case (i.e. helicopter)
10 Years Ago
Warn when physics buffers get too small
10 Years Ago
Increased physics buffer size
10 Years Ago
Fixed SavasIsland tier 1 loot crate
10 Years Ago
Made some logs more detailed to provide more info for server owners Added projectile_desync convar (specifies max allowed client desync before projectiles are ignored)
10 Years Ago
Fixed entity leak at world origin that could lead to huge performance drops / server join times (RUST-749, RUST-776, RUST-909)
10 Years Ago
Fix for RUST-911
10 Years Ago
F1 menu dev layer toggles can be accessed by admins as well
10 Years Ago
Resources are allowed to spawn in cupboard radius
10 Years Ago
Compile fix
10 Years Ago
Fixed weapon attachments leaking their entities to clients
10 Years Ago
Reset all AH values on disconnect
10 Years Ago
Fixed water catcher physics layers (RUST-839) Water catchers use RendererLOD
10 Years Ago
Disabled player and projectile collision on all farmed plants
10 Years Ago
10 Years Ago
Fixed water catchers using the protection properties of metal building blocks
10 Years Ago
Added layer.toggle, layer.show, layer.hide and layer.culling admin console commands
10 Years Ago
Fixed weapon attachments being invisible when attached to weapon that is currently held Cleaned up some code that dealt with the weapon attachment disabled flag
10 Years Ago
Fixed being able to place boxes partially inside walls (RUST-908)
10 Years Ago
Fixed admins getting AH violations when disabling admin cheat while moving very fast Fixed taking damage when entering water while using admin cheat
10 Years Ago
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10 Years Ago
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10 Years Ago
Fixed muzzle mods missing from asset bundles (RUST-963)
10 Years Ago
Building blocks store a unique building ID (all building blocks that belong to the same building have the same building ID) Network++
10 Years Ago
Updated plugins VS solution to allow compilation with XS
10 Years Ago
Rare NRE fix (RUST-970)
10 Years Ago
ProjectVersion.txt
10 Years Ago
Death screen: bear.prefab -> bear
10 Years Ago
Merge from save 119
10 Years Ago
Fixed potential client side NRE
10 Years Ago
decay.scale convar scales both decay delay and decay duration
10 Years Ago
Melee distance padding tweak
10 Years Ago
Fixing some material import settings (as discussed with Vince)
10 Years Ago
Patrol helicopter server gibs entity bounds
10 Years Ago
Most deployables now have a two day decay delay and a two day decay duration (from 1 + 2)
10 Years Ago
Flooding protection tweaks
10 Years Ago
Increased maxflood convar default value
10 Years Ago
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10 Years Ago
Fixed incorrect collision meshes on twig roof sides
10 Years Ago
AH logs include frame number
10 Years Ago
AH tweaks
10 Years Ago
Added repair functionality to furnaces, boxes, repair bench / research table and water catchers / purifier