10,480 Commits over 4,171 Days - 0.10cph!
Reapplied radtown scene changes
Re-added the 3 water qualities (hopefully working around the presumed Unity bug this time)
Updated water shader in preparation for river shader
Reapplied water changes with reduced maximum loop unroll depth
Fix confirmed, remove debugging stuff
Clamp reflections that go horizontally off screen (only cut off if vertically off screen)
Added tangents to river meshes
Oprimized river mesh geometry (less stretched triangles)
Setup river mesh UV coordinates to work with the river shader
Some water shader define renames for the river shader
Merged water changes from main
Removed unnecessary Camera.main queries from the grass and decor systems
Added cutoff and tapering values to decor system
Further water shader improvements in preparation of rivers (getting close)
Pre-merge backup of some weekend work
Improved river mesh
Added river shader and material
Added max opacity property to water shaders
Added some missing topology types to the monument placement blacklists
Tweaked rock parameters
Refactored TerrainBiomeMap to [0,1] range floats
Made biome generation take both altitude and latitude into account
Always remove snow from rivers
Fixed some spawn rules that broke with changeset 6269
Prevent rivers from crossing each other
Added placeholder object to river sources
Fixed some decor not properly aligning to normal by default
Fixed beachside trees spawning forestside
Fixed some player spawns being inland
Made paths and rivers store height values when assembling the point lists
Doubled river vertex density
Increased maximum river trace distance
Some refactoring and cleanup
Tweaked the scale range of some river rocks
Splat improvements
Remove snow from paths
Tweaked bridge prefab to push it slightly further out of the ground
Tweaked rock prefabs to push them slightly further into the ground
Tweaked arid forest frequency and size
Updated game manifest
Protocol++ (network + save)
Fixed the occasional bridge rotation weirdness
Fixed a warning (unused variable)
Removed some unwanted underwater snow
Tweaked monument spawn rules