userandrecancel
reporust_rebootcancel

10,539 Commits over 4,324 Days - 0.10cph!

8 Years Ago
Merge from compound_monument
8 Years Ago
Scene2Prefab
8 Years Ago
Manifest
8 Years Ago
Network++ Save++
8 Years Ago
Spawn underwater rock formations
8 Years Ago
Underwater vegetation
8 Years Ago
Underwater vegetation tweaks
8 Years Ago
Changed the way the crafting queue limit works (correctly handles half stacks in the queue etc)
8 Years Ago
Merge from main
8 Years Ago
Merge from save161
8 Years Ago
Cherry picking 26745
8 Years Ago
Include terrain in BaseEntity.IsVisible
8 Years Ago
Socket_Base shit is done in DoPrepare instead of OnValidate
8 Years Ago
Initial shafting
8 Years Ago
Packages folder
8 Years Ago
PresetManager, whatever that is
8 Years Ago
BuildTarget update
8 Years Ago
619 fbx meta file auto updates
8 Years Ago
Shader auto updates
8 Years Ago
Added terrain anchors to compound monument
8 Years Ago
8 Years Ago
NRE fix
8 Years Ago
Merge from save162 (another staging server wipe, sorry guys)
8 Years Ago
Cannot loot other player corpses / sleepers / bags inside safe zones
8 Years Ago
EAC SDK update
8 Years Ago
Fixed lerp client time offset corruption when server timestamp goes out of sync (from low level CPU stalls that can occur on some managed hosts)
8 Years Ago
▍ ▇▌▍▅▇ ▊▍▉▋▋ ▉▌▋█ ▊▉ ▍▉▌▅▍ ▋▉▄█▊▇▅ █▅▌▆ █▆▉▍ ▍▉██▌▅▉▇█▄▇ ▆▇▍█▆ ▆▍▍▊▆▍▊▋▇▌▅ ▉▌▇▇▉▍ ▊▊█▅▇▆▌ ▅▅▉▇▇▅▋
8 Years Ago
▅ ▋▆█ ▉▅▇▆ ▄█▇
8 Years Ago
▊ █▉▆▄▆▍ ▋▍▄▉ ▍▋ ▊▄▍▊▋▋▇ ▉▍ █▌▄▌▍▅▍ ▆█▍▆▌▊▄█ ▇▄█▅█▋▄ ▉▉ ▇▋▆ ▍▅█▅█▉▊ ▄ ▊▆▆▆▌▌▊▊ ▉▊▌▄▍
8 Years Ago
Build script updates
8 Years Ago
Update prefab ID in DoPrepare instead of OnValidate
8 Years Ago
GraphicsSettings
8 Years Ago
▋ █▊▉▇▇▇▆ ▌▌▄▊▄▌▅▇▉▅▇▋▇▋▉▍▇▍▇▉▆▉▅▉█ █▊ ▇▇▌▅▌▄▋ ▄▄▊▊▉█▉ ▊▅▋▋▍▅▍▌▊▆
8 Years Ago
Moved plugins to asmdef
8 Years Ago
▌ ▉▍▉ ▌▄▍ ▊▇▇▅▄▄▄ █▆ ▍▇▊▅▆▌▆▊▇▊▌▌▇█▊ █▌ ▍▇▋▌▆▋ ▅▆▌▅ ▅█▌▌▉▊▉
8 Years Ago
▇ ▉▆█▄▄ ▆▉▇██▇▉▊▊ ▆▌█▄▌▄▍▆▆▄ ▆▆▍▋▅▌ ▅▆▇▍▊▍▌▊▉ ▌▅██
8 Years Ago
▇ ▍▌▄▄▇ ▇▉▄▋▍▋ ▆▉▆▄▍▆ ▍▄ ▋█▌▉▌▍▉▊▆▉▄▊█▆▆▉ ▇▉▆█▆
8 Years Ago
▆ ▇█▉▅▉█▉▌▄█▅ ▌▉▌▋▅ ▄ ▍▆█▍▉▌ ▊▊▌█▊ ▌▇▄▊▆▉ █▊▅▍▇▋▄▅
8 Years Ago
▆ ▋▄▅▆▌▉▉▉▆▄▊██ █▉▆▋ ▌█▆█▆
8 Years Ago
▊ █▇▍▌▍▅▄ █▍▆▌ ▋▍▋▌▌
8 Years Ago
▅ ▅▊▋▇▄▊▉▇▉▉▄ ▄█▄▆ █▉▌▋▍
8 Years Ago
Renamed some Rust.Workshop script files so the file names are identical to the class names
8 Years Ago
▅ ▊█▍▊▍ ▄█▊▉ ▊▅█▉▌
8 Years Ago
Added String.ManifestHash (used instead of GetHashCode for the game manifest / prefab IDs)
8 Years Ago
CodeGen uses UNIX line endings instead of system ones
8 Years Ago
CodeGen
8 Years Ago
Merge from main
8 Years Ago
Manifest
8 Years Ago
Manifest, Part 2
8 Years Ago
Scene2Prefab